Change: Allow building canal by area outside editor (#10173)
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@@ -192,7 +192,7 @@ struct BuildDocksToolbarWindow : Window {
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{
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switch (this->last_clicked_widget) {
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case WID_DT_CANAL: // Build canal button
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VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
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VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
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break;
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case WID_DT_LOCK: // Build lock button
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