Update to v4 of house placing patch.

This commit is contained in:
patch-import
2016-04-08 19:42:10 +01:00
committed by Jonathan G Rennison
220 changed files with 11448 additions and 3426 deletions

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@@ -14,7 +14,15 @@
typedef uint16 HouseID; ///< OpenTTD ID of house types.
typedef uint16 HouseClassID; ///< Classes of houses.
typedef byte HouseVariant; ///< House variant.
struct HouseSpec;
/** Visualization contexts of town houses. */
enum HouseImageType {
HIT_HOUSE_TILE = 0, ///< Real house that exists on the game map (certain house tile).
HIT_GUI_HOUSE_PREVIEW = 1, ///< GUI preview of a house.
HIT_GUI_HOUSE_LIST = 2, ///< Same as #HIT_GUI_HOUSE_PREVIEW but the house is being drawn in the GUI list of houses, not in the full house preview.
};
#endif /* HOUSE_TYPE_H */