Update to v4 of house placing patch.

This commit is contained in:
patch-import
2016-04-08 19:42:10 +01:00
committed by Jonathan G Rennison
220 changed files with 11448 additions and 3426 deletions

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@@ -281,6 +281,9 @@ enum CallbackID {
/** Called to spawn visual effects for vehicles. */
CBID_VEHICLE_SPAWN_VISUAL_EFFECT = 0x160, // 15 bit callback
/** Called to set house variant through animation control. */
CBID_HOUSE_SETUP_VARIANT = 0x161, // 15 bit callback
};
/**
@@ -326,6 +329,7 @@ enum HouseCallbackMask {
CBM_HOUSE_DENY_DESTRUCTION = 10, ///< conditional protection
CBM_HOUSE_DRAW_FOUNDATIONS = 11, ///< decides if default foundations need to be drawn
CBM_HOUSE_AUTOSLOPE = 12, ///< decides allowance of autosloping
CBM_HOUSE_SETUP_VARIANT = 13, ///< set house variant through animation control
};
/**