Codechange: use std::string for script info/library finding

This commit is contained in:
Rubidium
2023-05-05 09:53:34 +02:00
committed by rubidium42
parent a30f7c83bd
commit 0fd9eb0faa
20 changed files with 35 additions and 38 deletions

View File

@@ -91,9 +91,9 @@ public:
/** Wrapper function for GameScanner::GetUniqueInfoList */
static const ScriptInfoList *GetUniqueInfoList();
/** Wrapper function for GameScannerInfo::FindInfo */
static class GameInfo *FindInfo(const char *name, int version, bool force_exact_match);
static class GameInfo *FindInfo(const std::string &name, int version, bool force_exact_match);
/** Wrapper function for GameScanner::FindLibrary */
static class GameLibrary *FindLibrary(const char *library, int version);
static class GameLibrary *FindLibrary(const std::string &library, int version);
/**
* Get the current active instance.