Codechange: use std::string for script info/library finding
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@@ -1080,7 +1080,7 @@ static void AISaveConfig(IniFile &ini, const char *grpname)
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for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
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AIConfig *config = AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME);
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const char *name;
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std::string name;
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std::string value = config->SettingsToString();
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if (config->HasScript()) {
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@@ -1102,7 +1102,7 @@ static void GameSaveConfig(IniFile &ini, const char *grpname)
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group->Clear();
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GameConfig *config = GameConfig::GetConfig(AIConfig::SSS_FORCE_NEWGAME);
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const char *name;
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std::string name;
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std::string value = config->SettingsToString();
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if (config->HasScript()) {
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