(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This

reduces the amount of house keeping we do and the chance of memory 
leaks.
This commit is contained in:
peter1138
2006-04-20 20:51:57 +00:00
parent c8b1ff8654
commit 103a2aa116
7 changed files with 96 additions and 142 deletions

View File

@@ -21,6 +21,8 @@
#include "newgrf_engine.h"
#include "vehicle.h"
#include "newgrf_spritegroup.h"
/* TTDPatch extended GRF format codec
* (c) Petr Baudis 2004 (GPL'd)
* Changes by Florian octo Forster are (c) by the OpenTTD development team.
@@ -1215,7 +1217,7 @@ static void VehicleChangeInfo(byte *buf, int len)
*/
static SpriteGroup* NewCallBackResultSpriteGroup(uint16 value)
{
SpriteGroup *group = calloc(1, sizeof(*group));
SpriteGroup *group = AllocateSpriteGroup();
group->type = SGT_CALLBACK;
@@ -1240,7 +1242,7 @@ static SpriteGroup* NewCallBackResultSpriteGroup(uint16 value)
*/
static SpriteGroup* NewResultSpriteGroup(uint16 value, byte sprites)
{
SpriteGroup *group = calloc(1, sizeof(*group));
SpriteGroup *group = AllocateSpriteGroup();
group->type = SGT_RESULT;
group->g.result.result = value;
group->g.result.sprites = sprites;
@@ -1348,7 +1350,7 @@ static void NewSpriteGroup(byte *buf, int len)
buf += 4; len -= 4;
check_length(len, 6, "NewSpriteGroup 0x81/0x82");
group = calloc(1, sizeof(*group));
group = AllocateSpriteGroup();
group->type = SGT_DETERMINISTIC;
dg = &group->g.determ;
@@ -1379,13 +1381,11 @@ static void NewSpriteGroup(byte *buf, int len)
groupid = grf_load_word(&buf);
if (HASBIT(groupid, 15)) {
dg->ranges[i].group = NewCallBackResultSpriteGroup(groupid);
dg->ranges[i].group->ref_count++;
} else if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Groupid %04x does not exist, leaving empty.", setid, numloaded, groupid);
dg->ranges[i].group = NULL;
} else {
dg->ranges[i].group = _cur_grffile->spritegroups[groupid];
dg->ranges[i].group->ref_count++;
}
dg->ranges[i].low = grf_load_byte(&buf);
@@ -1395,19 +1395,14 @@ static void NewSpriteGroup(byte *buf, int len)
groupid = grf_load_word(&buf);
if (HASBIT(groupid, 15)) {
dg->default_group = NewCallBackResultSpriteGroup(groupid);
dg->default_group->ref_count++;
} else if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Groupid %04x does not exist, leaving empty.", setid, numloaded, groupid);
dg->default_group = NULL;
} else {
dg->default_group = _cur_grffile->spritegroups[groupid];
dg->default_group->ref_count++;
}
if (_cur_grffile->spritegroups[setid] != NULL)
UnloadSpriteGroup(&_cur_grffile->spritegroups[setid]);
_cur_grffile->spritegroups[setid] = group;
group->ref_count++;
return;
} else if (numloaded == 0x80 || numloaded == 0x83) {
@@ -1421,7 +1416,7 @@ static void NewSpriteGroup(byte *buf, int len)
len -= 4;
check_length(len, 6, "NewSpriteGroup 0x80/0x83");
group = calloc(1, sizeof(*group));
group = AllocateSpriteGroup();
group->type = SGT_RANDOMIZED;
rg = &group->g.random;
@@ -1444,20 +1439,15 @@ static void NewSpriteGroup(byte *buf, int len)
if (HASBIT(groupid, 15)) {
rg->groups[i] = NewCallBackResultSpriteGroup(groupid);
rg->groups[i]->ref_count++;
} else if (groupid >= _cur_grffile->spritegroups_count || _cur_grffile->spritegroups[groupid] == NULL) {
grfmsg(GMS_WARN, "NewSpriteGroup(%02x:0x%x): Groupid %04x does not exist, leaving empty.", setid, numloaded, groupid);
rg->groups[i] = NULL;
} else {
rg->groups[i] = _cur_grffile->spritegroups[groupid];
rg->groups[i]->ref_count++;
}
}
if (_cur_grffile->spritegroups[setid] != NULL)
UnloadSpriteGroup(&_cur_grffile->spritegroups[setid]);
_cur_grffile->spritegroups[setid] = group;
group->ref_count++;
return;
}
@@ -1480,7 +1470,7 @@ static void NewSpriteGroup(byte *buf, int len)
if (_cur_grffile->first_spriteset == 0)
_cur_grffile->first_spriteset = _cur_grffile->spriteset_start;
group = calloc(1, sizeof(*group));
group = AllocateSpriteGroup();
group->type = SGT_REAL;
rg = &group->g.real;
@@ -1503,7 +1493,6 @@ static void NewSpriteGroup(byte *buf, int len)
} else {
rg->loaded[i] = NewResultSpriteGroup(_cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents, rg->sprites_per_set);
}
rg->loaded[i]->ref_count++;
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loaded[%i] = %u (subset %u)", i, rg->loaded[i]->g.result.result, spriteset_id);
}
@@ -1514,14 +1503,10 @@ static void NewSpriteGroup(byte *buf, int len)
} else {
rg->loading[i] = NewResultSpriteGroup(_cur_grffile->spriteset_start + spriteset_id * _cur_grffile->spriteset_numents, rg->sprites_per_set);
}
rg->loading[i]->ref_count++;
DEBUG(grf, 8) ("NewSpriteGroup: + rg->loading[%i] = %u (subset %u)", i, rg->loading[i]->g.result.result, spriteset_id);
}
if (_cur_grffile->spritegroups[setid] != NULL)
UnloadSpriteGroup(&_cur_grffile->spritegroups[setid]);
_cur_grffile->spritegroups[setid] = group;
group->ref_count++;
}
/* Action 0x03 */
@@ -1593,7 +1578,6 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
}
stat->spritegroup[1] = _cur_grffile->spritegroups[groupid];
stat->spritegroup[1]->ref_count++;
}
}
@@ -1612,7 +1596,6 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
StationSpec *stat = &_cur_grffile->stations[stid];
stat->spritegroup[0] = _cur_grffile->spritegroups[groupid];
stat->spritegroup[0]->ref_count++;
stat->grfid = _cur_grffile->grfid;
stat->localidx = stid;
SetCustomStation(stat);
@@ -2372,46 +2355,16 @@ static void InitializeGRFSpecial(void)
| (1 << 0x10); /* autoreplace */
}
/**
* Unload unused sprite groups from the specified GRF file.
* Called after loading each GRF file.
* @param file GRF file
*/
static void ReleaseSpriteGroups(GRFFile *file)
{
int i;
// Bail out if no spritegroups were defined.
if (file->spritegroups == NULL)
return;
DEBUG(grf, 6)("ReleaseSpriteGroups: Releasing for `%s'.", file->filename);
for (i = 0; i < file->spritegroups_count; i++) {
if (file->spritegroups[i] != NULL)
UnloadSpriteGroup(&file->spritegroups[i]);
}
free(file->spritegroups);
file->spritegroups = NULL;
file->spritegroups_count = 0;
}
static void ResetCustomStations(void)
{
GRFFile *file;
uint i;
CargoID c;
for (file = _first_grffile; file != NULL; file = file->next) {
for (i = 0; i < file->num_stations; i++) {
if (file->stations[i].grfid != file->grfid) continue;
// TODO: Release renderdata, platforms and layouts
// Release this stations sprite groups.
for (c = 0; c < NUM_GLOBAL_CID; c++) {
if (file->stations[i].spritegroup[c] != NULL)
UnloadSpriteGroup(&file->stations[i].spritegroup[c]);
}
}
/* Free and reset the station data */
@@ -2467,6 +2420,8 @@ static void ResetNewGRFData(void)
// Add engine type to engine data. This is needed for the refit precalculation.
AddTypeToEngines();
InitializeSpriteGroupPool();
}
/** Reset all NewGRFData that was used only while processing data */
@@ -2480,6 +2435,11 @@ static void ClearTemporaryNewGRFData(void)
l = l2;
}
_cur_grffile->label = NULL;
/* Clear the list of spritegroups */
free(_cur_grffile->spritegroups);
_cur_grffile->spritegroups = NULL;
_cur_grffile->spritegroups_count = 0;
}
static void InitNewGRFFile(const char* filename, int sprite_offset)
@@ -2680,11 +2640,6 @@ static void LoadNewGRFFile(const char* filename, uint file_index, uint stage)
if (_skip_sprites > 0) _skip_sprites--;
}
// Release our sprite group references.
// Any groups that are referenced elsewhere will be cleaned up later.
// This removes groups that aren't used. (Perhaps skipped?)
ReleaseSpriteGroups(_cur_grffile);
}