(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
This commit is contained in:
@@ -99,9 +99,9 @@ void NetworkCoreShutdown(void)
|
||||
void NetworkSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *grf)
|
||||
{
|
||||
uint j;
|
||||
NetworkSend_uint32(p, grf->grfid);
|
||||
p->Send_uint32(grf->grfid);
|
||||
for (j = 0; j < sizeof(grf->md5sum); j++) {
|
||||
NetworkSend_uint8 (p, grf->md5sum[j]);
|
||||
p->Send_uint8 (grf->md5sum[j]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -113,9 +113,9 @@ void NetworkSocketHandler::Send_GRFIdentifier(Packet *p, const GRFIdentifier *gr
|
||||
void NetworkSocketHandler::Recv_GRFIdentifier(Packet *p, GRFIdentifier *grf)
|
||||
{
|
||||
uint j;
|
||||
grf->grfid = NetworkRecv_uint32(this, p);
|
||||
grf->grfid = p->Recv_uint32();
|
||||
for (j = 0; j < sizeof(grf->md5sum); j++) {
|
||||
grf->md5sum[j] = NetworkRecv_uint8(this, p);
|
||||
grf->md5sum[j] = p->Recv_uint8();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -63,7 +63,7 @@ Packet *NetworkSend_Init(PacketType type)
|
||||
/**
|
||||
* Writes the packet size from the raw packet from packet->size
|
||||
*/
|
||||
void Packet::PrepareToSend()
|
||||
void Packet::PrepareToSend(void)
|
||||
{
|
||||
assert(this->cs == NULL && this->next == NULL);
|
||||
|
||||
@@ -82,52 +82,51 @@ void Packet::PrepareToSend()
|
||||
* So 0x01234567 would be sent as 67 45 23 01.
|
||||
*/
|
||||
|
||||
void NetworkSend_uint8(Packet *packet, uint8 data)
|
||||
void Packet::Send_uint8(uint8 data)
|
||||
{
|
||||
assert(packet->size < sizeof(packet->buffer) - sizeof(data));
|
||||
packet->buffer[packet->size++] = data;
|
||||
assert(this->size < sizeof(this->buffer) - sizeof(data));
|
||||
this->buffer[this->size++] = data;
|
||||
}
|
||||
|
||||
void NetworkSend_uint16(Packet *packet, uint16 data)
|
||||
void Packet::Send_uint16(uint16 data)
|
||||
{
|
||||
assert(packet->size < sizeof(packet->buffer) - sizeof(data));
|
||||
packet->buffer[packet->size++] = GB(data, 0, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 8, 8);
|
||||
assert(this->size < sizeof(this->buffer) - sizeof(data));
|
||||
this->buffer[this->size++] = GB(data, 0, 8);
|
||||
this->buffer[this->size++] = GB(data, 8, 8);
|
||||
}
|
||||
|
||||
void NetworkSend_uint32(Packet *packet, uint32 data)
|
||||
void Packet::Send_uint32(uint32 data)
|
||||
{
|
||||
assert(packet->size < sizeof(packet->buffer) - sizeof(data));
|
||||
packet->buffer[packet->size++] = GB(data, 0, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 8, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 16, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 24, 8);
|
||||
assert(this->size < sizeof(this->buffer) - sizeof(data));
|
||||
this->buffer[this->size++] = GB(data, 0, 8);
|
||||
this->buffer[this->size++] = GB(data, 8, 8);
|
||||
this->buffer[this->size++] = GB(data, 16, 8);
|
||||
this->buffer[this->size++] = GB(data, 24, 8);
|
||||
}
|
||||
|
||||
void NetworkSend_uint64(Packet *packet, uint64 data)
|
||||
void Packet::Send_uint64(uint64 data)
|
||||
{
|
||||
assert(packet->size < sizeof(packet->buffer) - sizeof(data));
|
||||
packet->buffer[packet->size++] = GB(data, 0, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 8, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 16, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 24, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 32, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 40, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 48, 8);
|
||||
packet->buffer[packet->size++] = GB(data, 56, 8);
|
||||
assert(this->size < sizeof(this->buffer) - sizeof(data));
|
||||
this->buffer[this->size++] = GB(data, 0, 8);
|
||||
this->buffer[this->size++] = GB(data, 8, 8);
|
||||
this->buffer[this->size++] = GB(data, 16, 8);
|
||||
this->buffer[this->size++] = GB(data, 24, 8);
|
||||
this->buffer[this->size++] = GB(data, 32, 8);
|
||||
this->buffer[this->size++] = GB(data, 40, 8);
|
||||
this->buffer[this->size++] = GB(data, 48, 8);
|
||||
this->buffer[this->size++] = GB(data, 56, 8);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a string over the network. It sends out
|
||||
* the string + '\0'. No size-byte or something.
|
||||
* @param packet packet to send the string in
|
||||
* @param data the string to send
|
||||
*/
|
||||
void NetworkSend_string(Packet *packet, const char* data)
|
||||
void Packet::Send_string(const char* data)
|
||||
{
|
||||
assert(data != NULL);
|
||||
assert(packet->size < sizeof(packet->buffer) - strlen(data) - 1);
|
||||
while ((packet->buffer[packet->size++] = *data++) != '\0') {}
|
||||
assert(this->size < sizeof(this->buffer) - strlen(data) - 1);
|
||||
while ((this->buffer[this->size++] = *data++) != '\0') {}
|
||||
}
|
||||
|
||||
|
||||
@@ -139,14 +138,14 @@ void NetworkSend_string(Packet *packet, const char* data)
|
||||
|
||||
|
||||
/** Is it safe to read from the packet, i.e. didn't we run over the buffer ? */
|
||||
static inline bool CanReadFromPacket(NetworkSocketHandler *cs, const Packet *packet, const uint bytes_to_read)
|
||||
bool Packet::CanReadFromPacket(uint bytes_to_read)
|
||||
{
|
||||
/* Don't allow reading from a quit client/client who send bad data */
|
||||
if (cs->HasClientQuit()) return false;
|
||||
if (this->cs->HasClientQuit()) return false;
|
||||
|
||||
/* Check if variable is within packet-size */
|
||||
if (packet->pos + bytes_to_read > packet->size) {
|
||||
cs->CloseConnection();
|
||||
if (this->pos + bytes_to_read > this->size) {
|
||||
this->cs->CloseConnection();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -156,7 +155,7 @@ static inline bool CanReadFromPacket(NetworkSocketHandler *cs, const Packet *pac
|
||||
/**
|
||||
* Reads the packet size from the raw packet and stores it in the packet->size
|
||||
*/
|
||||
void Packet::ReadRawPacketSize()
|
||||
void Packet::ReadRawPacketSize(void)
|
||||
{
|
||||
assert(this->cs != NULL && this->next == NULL);
|
||||
this->size = (PacketSize)this->buffer[0];
|
||||
@@ -166,7 +165,7 @@ void Packet::ReadRawPacketSize()
|
||||
/**
|
||||
* Prepares the packet so it can be read
|
||||
*/
|
||||
void Packet::PrepareToRead()
|
||||
void Packet::PrepareToRead(void)
|
||||
{
|
||||
this->ReadRawPacketSize();
|
||||
|
||||
@@ -174,59 +173,59 @@ void Packet::PrepareToRead()
|
||||
this->pos = sizeof(PacketSize);
|
||||
}
|
||||
|
||||
uint8 NetworkRecv_uint8(NetworkSocketHandler *cs, Packet *packet)
|
||||
uint8 Packet::Recv_uint8(void)
|
||||
{
|
||||
uint8 n;
|
||||
|
||||
if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
|
||||
if (!this->CanReadFromPacket(sizeof(n))) return 0;
|
||||
|
||||
n = packet->buffer[packet->pos++];
|
||||
n = this->buffer[this->pos++];
|
||||
return n;
|
||||
}
|
||||
|
||||
uint16 NetworkRecv_uint16(NetworkSocketHandler *cs, Packet *packet)
|
||||
uint16 Packet::Recv_uint16(void)
|
||||
{
|
||||
uint16 n;
|
||||
|
||||
if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
|
||||
if (!this->CanReadFromPacket(sizeof(n))) return 0;
|
||||
|
||||
n = (uint16)packet->buffer[packet->pos++];
|
||||
n += (uint16)packet->buffer[packet->pos++] << 8;
|
||||
n = (uint16)this->buffer[this->pos++];
|
||||
n += (uint16)this->buffer[this->pos++] << 8;
|
||||
return n;
|
||||
}
|
||||
|
||||
uint32 NetworkRecv_uint32(NetworkSocketHandler *cs, Packet *packet)
|
||||
uint32 Packet::Recv_uint32(void)
|
||||
{
|
||||
uint32 n;
|
||||
|
||||
if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
|
||||
if (!this->CanReadFromPacket(sizeof(n))) return 0;
|
||||
|
||||
n = (uint32)packet->buffer[packet->pos++];
|
||||
n += (uint32)packet->buffer[packet->pos++] << 8;
|
||||
n += (uint32)packet->buffer[packet->pos++] << 16;
|
||||
n += (uint32)packet->buffer[packet->pos++] << 24;
|
||||
n = (uint32)this->buffer[this->pos++];
|
||||
n += (uint32)this->buffer[this->pos++] << 8;
|
||||
n += (uint32)this->buffer[this->pos++] << 16;
|
||||
n += (uint32)this->buffer[this->pos++] << 24;
|
||||
return n;
|
||||
}
|
||||
|
||||
uint64 NetworkRecv_uint64(NetworkSocketHandler *cs, Packet *packet)
|
||||
uint64 Packet::Recv_uint64(void)
|
||||
{
|
||||
uint64 n;
|
||||
|
||||
if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0;
|
||||
if (!this->CanReadFromPacket(sizeof(n))) return 0;
|
||||
|
||||
n = (uint64)packet->buffer[packet->pos++];
|
||||
n += (uint64)packet->buffer[packet->pos++] << 8;
|
||||
n += (uint64)packet->buffer[packet->pos++] << 16;
|
||||
n += (uint64)packet->buffer[packet->pos++] << 24;
|
||||
n += (uint64)packet->buffer[packet->pos++] << 32;
|
||||
n += (uint64)packet->buffer[packet->pos++] << 40;
|
||||
n += (uint64)packet->buffer[packet->pos++] << 48;
|
||||
n += (uint64)packet->buffer[packet->pos++] << 56;
|
||||
n = (uint64)this->buffer[this->pos++];
|
||||
n += (uint64)this->buffer[this->pos++] << 8;
|
||||
n += (uint64)this->buffer[this->pos++] << 16;
|
||||
n += (uint64)this->buffer[this->pos++] << 24;
|
||||
n += (uint64)this->buffer[this->pos++] << 32;
|
||||
n += (uint64)this->buffer[this->pos++] << 40;
|
||||
n += (uint64)this->buffer[this->pos++] << 48;
|
||||
n += (uint64)this->buffer[this->pos++] << 56;
|
||||
return n;
|
||||
}
|
||||
|
||||
/** Reads a string till it finds a '\0' in the stream */
|
||||
void NetworkRecv_string(NetworkSocketHandler *cs, Packet *p, char *buffer, size_t size)
|
||||
void Packet::Recv_string(char *buffer, size_t size)
|
||||
{
|
||||
PacketSize pos;
|
||||
char *bufp = buffer;
|
||||
@@ -234,17 +233,17 @@ void NetworkRecv_string(NetworkSocketHandler *cs, Packet *p, char *buffer, size_
|
||||
/* Don't allow reading from a closed socket */
|
||||
if (cs->HasClientQuit()) return;
|
||||
|
||||
pos = p->pos;
|
||||
while (--size > 0 && pos < p->size && (*buffer++ = p->buffer[pos++]) != '\0') {}
|
||||
pos = this->pos;
|
||||
while (--size > 0 && pos < this->size && (*buffer++ = this->buffer[pos++]) != '\0') {}
|
||||
|
||||
if (size == 0 || pos == p->size) {
|
||||
if (size == 0 || pos == this->size) {
|
||||
*buffer = '\0';
|
||||
/* If size was sooner to zero then the string in the stream
|
||||
* skip till the \0, so than packet can be read out correctly for the rest */
|
||||
while (pos < p->size && p->buffer[pos] != '\0') pos++;
|
||||
while (pos < this->size && this->buffer[pos] != '\0') pos++;
|
||||
pos++;
|
||||
}
|
||||
p->pos = pos;
|
||||
this->pos = pos;
|
||||
|
||||
str_validate(bufp);
|
||||
}
|
||||
|
@@ -42,25 +42,28 @@ public:
|
||||
Packet(NetworkSocketHandler *cs);
|
||||
Packet(PacketType type);
|
||||
|
||||
void PrepareToSend();
|
||||
/* Sending/writing of packets */
|
||||
void PrepareToSend(void);
|
||||
|
||||
void ReadRawPacketSize();
|
||||
void PrepareToRead();
|
||||
void Send_uint8 (uint8 data);
|
||||
void Send_uint16(uint16 data);
|
||||
void Send_uint32(uint32 data);
|
||||
void Send_uint64(uint64 data);
|
||||
void Send_string(const char* data);
|
||||
|
||||
/* Reading/receiving of packets */
|
||||
void ReadRawPacketSize(void);
|
||||
void PrepareToRead(void);
|
||||
|
||||
bool CanReadFromPacket (uint bytes_to_read);
|
||||
uint8 Recv_uint8 (void);
|
||||
uint16 Recv_uint16(void);
|
||||
uint32 Recv_uint32(void);
|
||||
uint64 Recv_uint64(void);
|
||||
void Recv_string(char* buffer, size_t size);
|
||||
};
|
||||
|
||||
|
||||
Packet *NetworkSend_Init(PacketType type);
|
||||
void NetworkSend_uint8 (Packet *packet, uint8 data);
|
||||
void NetworkSend_uint16(Packet *packet, uint16 data);
|
||||
void NetworkSend_uint32(Packet *packet, uint32 data);
|
||||
void NetworkSend_uint64(Packet *packet, uint64 data);
|
||||
void NetworkSend_string(Packet *packet, const char* data);
|
||||
|
||||
uint8 NetworkRecv_uint8 (NetworkSocketHandler *cs, Packet *packet);
|
||||
uint16 NetworkRecv_uint16(NetworkSocketHandler *cs, Packet *packet);
|
||||
uint32 NetworkRecv_uint32(NetworkSocketHandler *cs, Packet *packet);
|
||||
uint64 NetworkRecv_uint64(NetworkSocketHandler *cs, Packet *packet);
|
||||
void NetworkRecv_string(NetworkSocketHandler *cs, Packet *packet, char* buffer, size_t size);
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
|
@@ -146,7 +146,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
|
||||
*/
|
||||
void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info)
|
||||
{
|
||||
NetworkSend_uint8 (p, NETWORK_GAME_INFO_VERSION);
|
||||
p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
|
||||
|
||||
/*
|
||||
* Please observe the order.
|
||||
@@ -169,7 +169,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
|
||||
for (c = info->grfconfig; c != NULL; c = c->next) {
|
||||
if (!HASBIT(c->flags, GCF_STATIC)) count++;
|
||||
}
|
||||
NetworkSend_uint8 (p, count); // Send number of GRFs
|
||||
p->Send_uint8 (count); // Send number of GRFs
|
||||
|
||||
/* Send actual GRF Identifications */
|
||||
for (c = info->grfconfig; c != NULL; c = c->next) {
|
||||
@@ -178,27 +178,27 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
|
||||
}
|
||||
|
||||
/* NETWORK_GAME_INFO_VERSION = 3 */
|
||||
NetworkSend_uint32(p, info->game_date);
|
||||
NetworkSend_uint32(p, info->start_date);
|
||||
p->Send_uint32(info->game_date);
|
||||
p->Send_uint32(info->start_date);
|
||||
|
||||
/* NETWORK_GAME_INFO_VERSION = 2 */
|
||||
NetworkSend_uint8 (p, info->companies_max);
|
||||
NetworkSend_uint8 (p, info->companies_on);
|
||||
NetworkSend_uint8 (p, info->spectators_max);
|
||||
p->Send_uint8 (info->companies_max);
|
||||
p->Send_uint8 (info->companies_on);
|
||||
p->Send_uint8 (info->spectators_max);
|
||||
|
||||
/* NETWORK_GAME_INFO_VERSION = 1 */
|
||||
NetworkSend_string(p, info->server_name);
|
||||
NetworkSend_string(p, info->server_revision);
|
||||
NetworkSend_uint8 (p, info->server_lang);
|
||||
NetworkSend_uint8 (p, info->use_password);
|
||||
NetworkSend_uint8 (p, info->clients_max);
|
||||
NetworkSend_uint8 (p, info->clients_on);
|
||||
NetworkSend_uint8 (p, info->spectators_on);
|
||||
NetworkSend_string(p, info->map_name);
|
||||
NetworkSend_uint16(p, info->map_width);
|
||||
NetworkSend_uint16(p, info->map_height);
|
||||
NetworkSend_uint8 (p, info->map_set);
|
||||
NetworkSend_uint8 (p, info->dedicated);
|
||||
p->Send_string(info->server_name);
|
||||
p->Send_string(info->server_revision);
|
||||
p->Send_uint8 (info->server_lang);
|
||||
p->Send_uint8 (info->use_password);
|
||||
p->Send_uint8 (info->clients_max);
|
||||
p->Send_uint8 (info->clients_on);
|
||||
p->Send_uint8 (info->spectators_on);
|
||||
p->Send_string(info->map_name);
|
||||
p->Send_uint16(info->map_width);
|
||||
p->Send_uint16(info->map_height);
|
||||
p->Send_uint8 (info->map_set);
|
||||
p->Send_uint8 (info->dedicated);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -210,7 +210,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
|
||||
{
|
||||
static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
|
||||
|
||||
info->game_info_version = NetworkRecv_uint8(this, p);
|
||||
info->game_info_version = p->Recv_uint8();
|
||||
|
||||
/*
|
||||
* Please observe the order.
|
||||
@@ -224,7 +224,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
|
||||
case 4: {
|
||||
GRFConfig **dst = &info->grfconfig;
|
||||
uint i;
|
||||
uint num_grfs = NetworkRecv_uint8(this, p);
|
||||
uint num_grfs = p->Recv_uint8();
|
||||
|
||||
for (i = 0; i < num_grfs; i++) {
|
||||
GRFConfig *c = CallocT<GRFConfig>(1);
|
||||
@@ -237,31 +237,31 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
|
||||
}
|
||||
} /* Fallthrough */
|
||||
case 3:
|
||||
info->game_date = clamp(NetworkRecv_uint32(this, p), 0, MAX_DATE);
|
||||
info->start_date = clamp(NetworkRecv_uint32(this, p), 0, MAX_DATE);
|
||||
info->game_date = clamp(p->Recv_uint32(), 0, MAX_DATE);
|
||||
info->start_date = clamp(p->Recv_uint32(), 0, MAX_DATE);
|
||||
/* Fallthrough */
|
||||
case 2:
|
||||
info->companies_max = NetworkRecv_uint8 (this, p);
|
||||
info->companies_on = NetworkRecv_uint8 (this, p);
|
||||
info->spectators_max = NetworkRecv_uint8 (this, p);
|
||||
info->companies_max = p->Recv_uint8 ();
|
||||
info->companies_on = p->Recv_uint8 ();
|
||||
info->spectators_max = p->Recv_uint8 ();
|
||||
/* Fallthrough */
|
||||
case 1:
|
||||
NetworkRecv_string(this, p, info->server_name, sizeof(info->server_name));
|
||||
NetworkRecv_string(this, p, info->server_revision, sizeof(info->server_revision));
|
||||
info->server_lang = NetworkRecv_uint8 (this, p);
|
||||
info->use_password = (NetworkRecv_uint8 (this, p) != 0);
|
||||
info->clients_max = NetworkRecv_uint8 (this, p);
|
||||
info->clients_on = NetworkRecv_uint8 (this, p);
|
||||
info->spectators_on = NetworkRecv_uint8 (this, p);
|
||||
p->Recv_string(info->server_name, sizeof(info->server_name));
|
||||
p->Recv_string(info->server_revision, sizeof(info->server_revision));
|
||||
info->server_lang = p->Recv_uint8 ();
|
||||
info->use_password = (p->Recv_uint8 () != 0);
|
||||
info->clients_max = p->Recv_uint8 ();
|
||||
info->clients_on = p->Recv_uint8 ();
|
||||
info->spectators_on = p->Recv_uint8 ();
|
||||
if (info->game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
|
||||
info->game_date = NetworkRecv_uint16(this, p) + DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
info->start_date = NetworkRecv_uint16(this, p) + DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
info->game_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
info->start_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
|
||||
}
|
||||
NetworkRecv_string(this, p, info->map_name, sizeof(info->map_name));
|
||||
info->map_width = NetworkRecv_uint16(this, p);
|
||||
info->map_height = NetworkRecv_uint16(this, p);
|
||||
info->map_set = NetworkRecv_uint8 (this, p);
|
||||
info->dedicated = (NetworkRecv_uint8(this, p) != 0);
|
||||
p->Recv_string(info->map_name, sizeof(info->map_name));
|
||||
info->map_width = p->Recv_uint16();
|
||||
info->map_height = p->Recv_uint16();
|
||||
info->map_set = p->Recv_uint8 ();
|
||||
info->dedicated = (p->Recv_uint8() != 0);
|
||||
|
||||
if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
|
||||
if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
|
||||
@@ -286,7 +286,7 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, const struct sockaddr_i
|
||||
/* New packet == new client, which has not quit yet */
|
||||
this->has_quit = false;
|
||||
|
||||
type = (PacketUDPType)NetworkRecv_uint8(this, p);
|
||||
type = (PacketUDPType)p->Recv_uint8();
|
||||
|
||||
switch (this->HasClientQuit() ? PACKET_UDP_END : type) {
|
||||
UDP_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER);
|
||||
|
Reference in New Issue
Block a user