Merge branch 'master' into jgrpp
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@@ -3338,6 +3338,10 @@ bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool
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}
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if (v->current_order.GetDepotActionType() & ODATFB_NEAREST_DEPOT) {
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/* If the vehicle can't find its destination, delay its next search.
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* In case many vehicles are in this state, use the vehicle index to spread out pathfinder calls. */
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if (v->dest_tile == 0 && (_scaled_tick_counter & 0x3F) != (v->index & 0x3F)) break;
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/* We need to search for the nearest depot (hangar). */
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ClosestDepot closestDepot = v->FindClosestDepot();
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@@ -156,9 +156,9 @@ static const int CTMN_SPECTATOR = -3; ///< Show a company window as spectator
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* Pop up a generic company list menu.
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* @param w The toolbar window.
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* @param widget The button widget id.
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* @param grey A bitbask of which items to mark as disabled.
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* @param grey A bitmask of which companies to mark as disabled.
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*/
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static void PopupMainCompanyToolbMenu(Window *w, WidgetID widget, int grey = 0)
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static void PopupMainCompanyToolbMenu(Window *w, WidgetID widget, CompanyMask grey = 0)
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{
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DropDownList list;
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@@ -753,10 +753,10 @@ static CallBackFunction MenuClickIndustry(int index)
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static void ToolbarVehicleClick(Window *w, VehicleType veh)
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{
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int dis = ~0;
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CompanyMask dis = 0;
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for (const Vehicle *v : Vehicle::Iterate()) {
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if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner);
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for (const Company *c : Company::Iterate()) {
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if (c->group_all[veh].num_vehicle == 0) SetBit(dis, c->index);
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}
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PopupMainCompanyToolbMenu(w, WID_TN_VEHICLE_START + veh, dis);
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}
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