(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles -Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
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@@ -545,6 +545,9 @@
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<File
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RelativePath=".\..\src\newgrf_industries.h">
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</File>
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<File
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RelativePath=".\..\src\newgrf_industrytiles.h">
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</File>
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<File
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RelativePath=".\..\src\newgrf_sound.h">
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</File>
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@@ -1048,6 +1051,9 @@
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<File
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RelativePath=".\..\src\newgrf_industries.cpp">
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</File>
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<File
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RelativePath=".\..\src\newgrf_industrytiles.cpp">
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</File>
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<File
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RelativePath=".\..\src\newgrf_sound.cpp">
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</File>
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@@ -955,6 +955,10 @@
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RelativePath=".\..\src\newgrf_industries.h"
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>
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</File>
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<File
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RelativePath="..\src\newgrf_industrytiles.h"
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>
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</File>
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<File
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RelativePath=".\..\src\newgrf_sound.h"
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@@ -1615,6 +1619,10 @@
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RelativePath=".\..\src\newgrf_industries.cpp"
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>
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</File>
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<File
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RelativePath="..\src\newgrf_industrytiles.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\newgrf_sound.cpp"
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>
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