(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).

-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
This commit is contained in:
belugas
2007-06-13 02:29:08 +00:00
parent 3de8438314
commit 107c84c3ab
8 changed files with 193 additions and 5 deletions

View File

@@ -545,6 +545,9 @@
<File
RelativePath=".\..\src\newgrf_industries.h">
</File>
<File
RelativePath=".\..\src\newgrf_industrytiles.h">
</File>
<File
RelativePath=".\..\src\newgrf_sound.h">
</File>
@@ -1048,6 +1051,9 @@
<File
RelativePath=".\..\src\newgrf_industries.cpp">
</File>
<File
RelativePath=".\..\src\newgrf_industrytiles.cpp">
</File>
<File
RelativePath=".\..\src\newgrf_sound.cpp">
</File>

View File

@@ -955,6 +955,10 @@
RelativePath=".\..\src\newgrf_industries.h"
>
</File>
<File
RelativePath="..\src\newgrf_industrytiles.h"
>
</File>
<File
RelativePath=".\..\src\newgrf_sound.h"
>
@@ -1615,6 +1619,10 @@
RelativePath=".\..\src\newgrf_industries.cpp"
>
</File>
<File
RelativePath="..\src\newgrf_industrytiles.cpp"
>
</File>
<File
RelativePath=".\..\src\newgrf_sound.cpp"
>