Initial support for NewGRF road stops (bus and lorry stops)
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@@ -27,6 +27,12 @@ struct StationSpecList {
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uint8 localidx; ///< Station ID within GRF of station
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};
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struct RoadStopSpecList {
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const RoadStopSpec *spec;
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uint32 grfid; ///< GRF ID of this custom road stop
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uint8 localidx; ///< Station ID within GRF of road stop
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};
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/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
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struct StationRect : public Rect {
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@@ -66,7 +72,9 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
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StationFacility facilities; ///< The facilities that this station has
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uint8 num_specs; ///< Number of specs in the speclist
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uint8 num_roadstop_specs; ///< Number of road stop specs in the roadstop_speclist
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StationSpecList *speclist; ///< List of station specs of this station
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RoadStopSpecList *roadstop_speclist; ///< List of road stop specs of this station
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Date build_date; ///< Date of construction
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@@ -74,10 +82,14 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
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byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
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uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
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CargoTypes cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
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CargoTypes roadstop_cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask for road stops
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TileArea train_station; ///< Tile area the train 'station' part covers
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StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
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std::vector<TileIndex> custom_road_stop_tiles; ///< List of custom road stop tiles
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std::vector<byte> custom_road_stop_random_bits; ///< Custom road stop random bits in same order as custom_road_stop_tiles
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/**
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* Initialize the base station.
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* @param tile The location of the station sign
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@@ -181,6 +193,17 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
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return (this->facilities & facilities) != 0;
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}
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inline byte GetRoadStopRandomBits(TileIndex tile) const
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{
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for (size_t i = 0; i < this->custom_road_stop_tiles.size(); i++) {
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if (this->custom_road_stop_tiles[i] == tile) return this->custom_road_stop_random_bits[i];
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}
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return 0;
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}
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void SetRoadStopRandomBits(TileIndex tile, byte random_bits);
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void RemoveRoadStopRandomBits(TileIndex tile);
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static void PostDestructor(size_t index);
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private:
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