(svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well.
This commit is contained in:
@@ -528,9 +528,10 @@ struct GameOptionsWindow : Window {
|
||||
break;
|
||||
|
||||
case WID_GO_GUI_ZOOM_DROPDOWN:
|
||||
GfxClearSpriteCache();
|
||||
_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
|
||||
UpdateCursorSize();
|
||||
ReInitAllWindows();
|
||||
LoadStringWidthTable();
|
||||
break;
|
||||
|
||||
case WID_GO_BASE_GRF_DROPDOWN:
|
||||
|
Reference in New Issue
Block a user