(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin) - Load heightmaps (either BMP or PNG) - Progress dialog while generating worlds (no longer a 'hanging' screen) - New dialogs for NewGame, Create Scenario and Play Heightmap - Easier to configure your landscape - More things to configure (tree-placer, ..) - Speedup of world generation - New console command 'restart': restart the map EXACTLY as it was when you first started it (needs a game made after or with this commit) - New console command 'getseed': get the seed of your map and share it with others (of course only works with generated maps) - Many new, world generation related, things - Many internal cleanups and rewrites Many tnx to those people who helped making this: Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic) Many tnx to those who helped testing: Arnau, Bjarni, and tokai (alfabetic) And to all other people who helped testing and sending comments / bugs Stats: 673 lines changed, 3534 new lines, 79 new strings
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@@ -107,7 +107,15 @@ typedef struct Patches {
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bool roadveh_queue; // buggy road vehicle queueing
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bool autoscroll; // scroll when moving mouse to the edge.
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byte errmsg_duration; // duration of error message
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byte land_generator; // the landscape generator
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byte oil_refinery_limit; // distance oil refineries allowed from map edge
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byte snow_line_height; // a number 0-15 that configured snow line height
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byte tgen_smoothness; // how rough is the terrain from 0-3
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uint32 generation_seed; // noise seed for world generation
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byte tree_placer; // the tree placer algorithm
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byte heightmap_rotation;// rotation director for the heightmap
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uint16 progress_update_interval;// interval between two updates of the progress in hundreds of milliseconds
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byte se_flat_world_height; // land height a flat world gets in SE
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bool bribe; // enable bribing the local authority
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bool nonuniform_stations;// allow nonuniform train stations
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bool always_small_airport; // always allow small airports
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@@ -244,6 +252,7 @@ typedef struct Paths {
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char *save_dir;
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char *autosave_dir;
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char *scenario_dir;
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char *heightmap_dir;
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char *second_data_dir;
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} Paths;
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