Fix #10032: Capacities of articulated vehicles in build window

See also: #9954
This commit is contained in:
Jonathan G Rennison
2023-01-06 20:21:27 +00:00
committed by rubidium42
parent 07fba75238
commit 10e76b2788
13 changed files with 115 additions and 94 deletions

View File

@@ -523,8 +523,7 @@ public:
const Engine *e = Engine::Get(this->sel_engine[side]);
TestedEngineDetails ted;
ted.cost = 0;
ted.cargo = e->GetDefaultCargoType();
ted.capacity = e->GetDisplayDefaultCapacity(&ted.mail_capacity);
ted.FillDefaultCapacities(e);
const Rect r = this->GetWidget<NWidgetBase>(side == 0 ? WID_RV_LEFT_DETAILS : WID_RV_RIGHT_DETAILS)->GetCurrentRect()
.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);