Fix #10032: Capacities of articulated vehicles in build window

See also: #9954
This commit is contained in:
Jonathan G Rennison
2023-01-06 20:21:27 +00:00
committed by rubidium42
parent 07fba75238
commit 10e76b2788
13 changed files with 115 additions and 94 deletions

View File

@@ -25,6 +25,6 @@ DEF_CMD_TRAIT(CMD_MOVE_RAIL_VEHICLE, CmdMoveRailVehicle, 0, CMDT_VEH
DEF_CMD_TRAIT(CMD_FORCE_TRAIN_PROCEED, CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT)
DEF_CMD_TRAIT(CMD_REVERSE_TRAIN_DIRECTION, CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT)
void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, TileIndex tile, EngineID, bool, CargoID, ClientID);
void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, CargoArray, TileIndex tile, EngineID, bool, CargoID, ClientID);
#endif /* TRAIN_CMD_H */