Fix #10032: Capacities of articulated vehicles in build window
See also: #9954
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rubidium42

parent
07fba75238
commit
10e76b2788
@@ -25,6 +25,6 @@ DEF_CMD_TRAIT(CMD_MOVE_RAIL_VEHICLE, CmdMoveRailVehicle, 0, CMDT_VEH
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DEF_CMD_TRAIT(CMD_FORCE_TRAIN_PROCEED, CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_REVERSE_TRAIN_DIRECTION, CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT)
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void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, TileIndex tile, EngineID, bool, CargoID, ClientID);
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void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, CargoArray, TileIndex tile, EngineID, bool, CargoID, ClientID);
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#endif /* TRAIN_CMD_H */
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