Fix no error message when attaching new template/virtual vehicle fails

See: #187
This commit is contained in:
Jonathan G Rennison
2020-09-08 23:56:38 +01:00
parent ff12051ee1
commit 11a9a4dc0c
5 changed files with 42 additions and 2 deletions

View File

@@ -31,6 +31,7 @@
#include "core/geometry_func.hpp"
#include "autoreplace_func.h"
#include "train.h"
#include "error.h"
#include "widgets/build_vehicle_widget.h"
@@ -1676,7 +1677,7 @@ struct BuildVehicleWindow : Window {
} else {
VehicleID target = (*(this->virtual_train_out))->GetLastUnit()->index;
DoCommandP(0, (1 << 23) | (1 << 21) | toadd->index, target, CMD_MOVE_RAIL_VEHICLE);
DoCommandP(0, (1 << 23) | (1 << 21) | toadd->index, target, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE), CcMoveNewVirtualEngine);
}
InvalidateWindowClassesData(WC_CREATE_TEMPLATE);
InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN);
@@ -1691,6 +1692,21 @@ void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, ui
if (window) {
Train* train = Train::From(Vehicle::Get(_new_vehicle_id));
((BuildVehicleWindow*) window)->AddVirtualEngine(train);
} else {
DoCommandP(0, _new_vehicle_id | (1 << 21), 0, CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN));
}
}
void CcMoveNewVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
{
if (result.Failed()) return;
Window* window = FindWindowById(WC_BUILD_VIRTUAL_TRAIN, 0);
if (window) {
if (result.IsSuccessWithMessage()) {
CommandCost res = result.UnwrapSuccessWithMessage();
ShowErrorMessage(STR_ERROR_CAN_T_MOVE_VEHICLE, res.GetErrorMessage(), WL_INFO, 0, 0, res.GetTextRefStackGRF(), res.GetTextRefStackSize(), res.GetTextRefStack(), res.GetExtraErrorMessage());
}
}
}