(svn r24728) -Codechange: Unify usage of OnOSKInput.

This commit is contained in:
frosch
2012-11-13 21:46:40 +00:00
parent 6616b70654
commit 11bd36d3e8
3 changed files with 15 additions and 13 deletions

View File

@@ -2418,13 +2418,15 @@ struct GameSettingsWindow : QueryStringBaseWindow {
virtual void OnOSKInput(int wid)
{
string_filter.SetFilterTerm(this->edit_str_buf);
if (!string_filter.IsEmpty() && !this->manually_changed_folding) {
/* User never expanded/collapsed single pages and entered a filter term.
* Expand everything, to save weird expand clicks, */
_settings_main_page.UnFoldAll();
if (wid == WID_GS_FILTER) {
string_filter.SetFilterTerm(this->edit_str_buf);
if (!string_filter.IsEmpty() && !this->manually_changed_folding) {
/* User never expanded/collapsed single pages and entered a filter term.
* Expand everything, to save weird expand clicks, */
_settings_main_page.UnFoldAll();
}
this->InvalidateData();
}
this->InvalidateData();
}
virtual void OnResize()