(svn r19607) -Codechange: use different packet types instead of packet subtypes
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@@ -2210,8 +2210,13 @@ struct NetworkJoinStatusWindow : Window {
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if (StrEmpty(str)) {
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NetworkDisconnect();
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ShowNetworkGameWindow();
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} else {
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SEND_COMMAND(PACKET_CLIENT_PASSWORD)(this->password_type, str);
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return;
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}
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switch (this->password_type) {
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case NETWORK_GAME_PASSWORD: SEND_COMMAND(PACKET_CLIENT_GAME_PASSWORD) (str); break;
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case NETWORK_COMPANY_PASSWORD: SEND_COMMAND(PACKET_CLIENT_COMPANY_PASSWORD)(str); break;
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default: NOT_REACHED();
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}
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}
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};
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