(svn r14949) -Cleanup: pointer coding style

This commit is contained in:
rubidium
2009-01-10 00:31:47 +00:00
parent c3839648f7
commit 11da45ee55
126 changed files with 556 additions and 556 deletions

View File

@@ -251,7 +251,7 @@ static void ServerStartError(const char *error)
NetworkError(STR_NETWORK_ERR_SERVER_START);
}
static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket* cs)
static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs)
{
// First, send a CLIENT_ERROR to the server, so he knows we are
// disconnection (and why!)
@@ -644,7 +644,7 @@ static void NetworkInitialize()
// Query a server to fetch his game-info
// If game_info is true, only the gameinfo is fetched,
// else only the client_info is fetched
void NetworkTCPQueryServer(const char* host, unsigned short port)
void NetworkTCPQueryServer(const char *host, unsigned short port)
{
if (!_network_available) return;