(svn r14949) -Cleanup: pointer coding style
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@@ -33,7 +33,7 @@
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// This file handles all the server-commands
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static void NetworkHandleCommandQueue(NetworkClientSocket* cs);
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static void NetworkHandleCommandQueue(NetworkClientSocket *cs);
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// **********
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// Sending functions
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@@ -1205,7 +1205,7 @@ typedef void NetworkServerPacket(NetworkClientSocket *cs, Packet *p);
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// packet it is matches against this array
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// and that way the right function to handle that
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// packet is found.
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static NetworkServerPacket* const _network_server_packet[] = {
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static NetworkServerPacket * const _network_server_packet[] = {
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NULL, /*PACKET_SERVER_FULL,*/
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NULL, /*PACKET_SERVER_BANNED,*/
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RECEIVE_COMMAND(PACKET_CLIENT_JOIN),
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@@ -1420,7 +1420,7 @@ bool NetworkServer_ReadPackets(NetworkClientSocket *cs)
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}
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// Handle the local command-queue
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static void NetworkHandleCommandQueue(NetworkClientSocket* cs)
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static void NetworkHandleCommandQueue(NetworkClientSocket *cs)
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{
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CommandPacket *cp;
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@@ -1534,7 +1534,7 @@ void NetworkServerChangeOwner(Owner current_owner, Owner new_owner)
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}
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}
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const char* GetClientIP(const NetworkClientInfo* ci)
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const char *GetClientIP(const NetworkClientInfo *ci)
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{
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struct in_addr addr;
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@@ -1544,7 +1544,7 @@ const char* GetClientIP(const NetworkClientInfo* ci)
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void NetworkServerShowStatusToConsole()
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{
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static const char* const stat_str[] = {
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static const char * const stat_str[] = {
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"inactive",
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"authorizing",
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"authorized",
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@@ -1559,7 +1559,7 @@ void NetworkServerShowStatusToConsole()
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FOR_ALL_CLIENT_SOCKETS(cs) {
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int lag = NetworkCalculateLag(cs);
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const NetworkClientInfo *ci = cs->GetInfo();
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const char* status;
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const char *status;
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status = (cs->status < (ptrdiff_t)lengthof(stat_str) ? stat_str[cs->status] : "unknown");
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IConsolePrintF(CC_INFO, "Client #%1d name: '%s' status: '%s' frame-lag: %3d company: %1d IP: %s unique-id: '%s'",
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