(svn r14949) -Cleanup: pointer coding style
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@@ -55,7 +55,7 @@ public:
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/** return number of closed nodes */
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FORCEINLINE int ClosedCount() {return m_closed.Count();}
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/** allocate new data item from m_arr */
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FORCEINLINE Titem_* CreateNewNode()
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FORCEINLINE Titem_ *CreateNewNode()
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{
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if (m_new_node == NULL) m_new_node = &m_arr.Add();
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return m_new_node;
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@@ -80,7 +80,7 @@ public:
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m_new_node = NULL;
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}
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/** return the best open node */
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FORCEINLINE Titem_* GetBestOpenNode()
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FORCEINLINE Titem_ *GetBestOpenNode()
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{
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if (!m_open_queue.IsEmpty()) {
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Titem_& item = m_open_queue.GetHead();
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@@ -89,7 +89,7 @@ public:
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return NULL;
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}
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/** remove and return the best open node */
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FORCEINLINE Titem_* PopBestOpenNode()
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FORCEINLINE Titem_ *PopBestOpenNode()
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{
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if (!m_open_queue.IsEmpty()) {
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Titem_& item = m_open_queue.PopHead();
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@@ -99,9 +99,9 @@ public:
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return NULL;
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}
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/** return the open node specified by a key or NULL if not found */
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FORCEINLINE Titem_* FindOpenNode(const Key& key)
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FORCEINLINE Titem_ *FindOpenNode(const Key& key)
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{
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Titem_* item = m_open.Find(key);
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Titem_ *item = m_open.Find(key);
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return item;
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}
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/** remove and return the open node specified by a key */
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@@ -119,9 +119,9 @@ public:
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m_closed.Push(item);
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}
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/** return the closed node specified by a key or NULL if not found */
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FORCEINLINE Titem_* FindClosedNode(const Key& key)
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FORCEINLINE Titem_ *FindClosedNode(const Key& key)
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{
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Titem_* item = m_closed.Find(key);
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Titem_ *item = m_closed.Find(key);
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return item;
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}
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