(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.

This commit is contained in:
rubidium
2008-04-14 19:54:33 +00:00
parent a8008db23d
commit 12188e7a5d
18 changed files with 1076 additions and 348 deletions

View File

@@ -84,7 +84,7 @@ bool IsGenerateWorldThreaded()
/**
* The internal, real, generate function.
*/
static void *_GenerateWorld(void *arg)
static void * CDECL _GenerateWorld(void *arg)
{
_generating_world = true;
if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
@@ -194,7 +194,7 @@ void WaitTillGeneratedWorld()
{
if (_gw.thread == NULL) return;
_gw.quit_thread = true;
OTTDJoinThread((OTTDThread*)_gw.thread);
_gw.thread->Join();
_gw.thread = NULL;
_gw.threaded = false;
}
@@ -228,6 +228,8 @@ void HandleGeneratingWorldAbortion()
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
/* Show all vital windows again, because we have hidden them */
if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows();
ThreadObject *thread = _gw.thread;
_gw.active = false;
_gw.thread = NULL;
_gw.proc = NULL;
@@ -237,7 +239,7 @@ void HandleGeneratingWorldAbortion()
DeleteWindowById(WC_GENERATE_PROGRESS_WINDOW, 0);
MarkWholeScreenDirty();
OTTDExitThread();
thread->Exit();
}
/**
@@ -282,7 +284,7 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
SetupColorsAndInitialWindow();
if (_network_dedicated ||
(_gw.thread = OTTDCreateThread(&_GenerateWorld, NULL)) == NULL) {
(_gw.thread = ThreadObject::New(&_GenerateWorld, NULL)) == NULL) {
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
_gw.threaded = false;
_GenerateWorld(NULL);