(svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:

- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary  "optimization" (rebuild and sort engine list on each WE_PAINT)
This commit is contained in:
KUDr
2006-11-30 16:03:12 +00:00
parent 3e6f89ca7e
commit 1235172cc7
10 changed files with 305 additions and 391 deletions

View File

@@ -55,6 +55,7 @@ typedef uint32 CursorID;
typedef uint16 EngineID;
typedef uint16 UnitID;
typedef uint16 StringID;
typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
/* IDs used in Pools */
typedef uint16 VehicleID;