(svn r15819) -Add: Nested widgets framework
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@@ -41,18 +41,26 @@ extern Window *_focused_window;
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struct WindowDesc : ZeroedMemoryAllocator {
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WindowDesc(int16 left, int16 top, int16 min_width, int16 min_height, int16 def_width, int16 def_height,
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WindowClass window_class, WindowClass parent_class, uint32 flags, const Widget *widgets);
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WindowClass window_class, WindowClass parent_class, uint32 flags, const Widget *widgets,
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const NWidgetPart *nwid_parts = NULL, int16 nwid_length = 0);
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int16 left; ///< Prefered x position of left edge of the window, @see WindowDefaultPosition()
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int16 top; ///< Prefered y position of the top of the window, @see WindowDefaultPosition()
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int16 minimum_width; ///< Minimal width of the window
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int16 minimum_height; ///< Minimal height of the window
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int16 default_width; ///< Prefered initial width of the window
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int16 default_height; ///< Prefered initial height of the window
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WindowClass cls; ///< Class of the window, @see WindowClass
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WindowClass parent_cls; ///< Class of the parent window, @see WindowClass
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uint32 flags; ///< Flags, @see WindowDefaultFlags
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const Widget *widgets; ///< List of widgets with their position and size for the window
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~WindowDesc();
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int16 left; ///< Prefered x position of left edge of the window. @see WindowDefaultPosition()
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int16 top; ///< Prefered y position of the top of the window. @see WindowDefaultPosition()
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int16 minimum_width; ///< Minimal width of the window.
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int16 minimum_height; ///< Minimal height of the window.
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int16 default_width; ///< Prefered initial width of the window.
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int16 default_height; ///< Prefered initial height of the window.
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WindowClass cls; ///< Class of the window, @see WindowClass.
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WindowClass parent_cls; ///< Class of the parent window. @see WindowClass
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uint32 flags; ///< Flags. @see WindowDefaultFlags
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const Widget *widgets; ///< List of widgets with their position and size for the window.
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const NWidgetPart *nwid_parts; ///< Nested widget parts describing the window.
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int16 nwid_length; ///< Length of the #nwid_parts array.
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mutable Widget *new_widgets; ///< Widgets generated from #nwid_parts.
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const Widget *GetWidgets() const;
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};
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/**
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