(svn r23604) -Add: initial support for GameScripts

This commit is contained in:
truebrain
2011-12-19 20:50:54 +00:00
parent 5cda1d7c90
commit 12aa5b6a58
33 changed files with 729 additions and 37 deletions

View File

@@ -0,0 +1,28 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../script_controller.hpp"
template <> const char *GetClassName<ScriptController, ST_GS>() { return "GSController"; }
void SQGSController_Register(Squirrel *engine)
{
DefSQClass<ScriptController, ST_GS> SQGSController("GSController");
SQGSController.PreRegister(engine);
SQGSController.DefSQStaticMethod(engine, &ScriptController::GetTick, "GetTick", 1, ".");
SQGSController.DefSQStaticMethod(engine, &ScriptController::GetOpsTillSuspend, "GetOpsTillSuspend", 1, ".");
SQGSController.DefSQStaticMethod(engine, &ScriptController::SetCommandDelay, "SetCommandDelay", 2, ".i");
SQGSController.DefSQStaticMethod(engine, &ScriptController::Sleep, "Sleep", 2, ".i");
SQGSController.DefSQStaticMethod(engine, &ScriptController::GetSetting, "GetSetting", 2, ".s");
SQGSController.DefSQStaticMethod(engine, &ScriptController::GetVersion, "GetVersion", 1, ".");
SQGSController.DefSQStaticMethod(engine, &ScriptController::Print, "Print", 3, ".bs");
SQGSController.PostRegister(engine);
}