(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c

This commit is contained in:
tron
2005-02-10 22:26:28 +00:00
parent dc54a3e627
commit 12c7e128a9
2 changed files with 1 additions and 2 deletions

View File

@@ -951,7 +951,7 @@ static void LoadSpriteTables(void)
_compact_cache_counter = 0;
}
void GfxInitSpriteMem(byte *ptr, uint32 size)
static void GfxInitSpriteMem(byte *ptr, uint32 size)
{
// initialize sprite cache heap
_spritecache_ptr = ptr;