(svn r25864) -Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets.

This commit is contained in:
frosch
2013-10-13 19:18:30 +00:00
parent d9717c0b01
commit 12ddbb7cb1
5 changed files with 26 additions and 15 deletions

View File

@@ -393,11 +393,10 @@ struct GameOptionsWindow : Window {
if (list != NULL) {
/* Find the biggest item for the default size. */
for (DropDownList::iterator it = list->begin(); it != list->end(); it++) {
static const Dimension extra = {WD_DROPDOWNTEXT_LEFT + WD_DROPDOWNTEXT_RIGHT, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM};
Dimension string_dim;
int width = (*it)->Width();
string_dim.width = width + extra.width;
string_dim.height = (*it)->Height(width) + extra.height;
string_dim.width = width + padding.width;
string_dim.height = (*it)->Height(width) + padding.height;
*size = maxdim(*size, string_dim);
delete *it;
}