Clear old tree counter in map array on load of old savegames
See: https://github.com/OpenTTD/OpenTTD/pull/10018
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@@ -178,7 +178,7 @@ the array so you can quickly see what is used and what is not.
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<td>4</td>
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<td class="caption">trees</td>
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<td class="bits"><span class="free">O</span><span class="used" title="Water class">XX</span><span class="usable" title="Owner (always OWNER_NONE)">1 OOOO</span></td>
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<td class="bits"><span class="free">OOOO OOO</span><span class="used" title="Tree ground">XXX</span> <span class="used" title="Tree density">XX</span> <span class="used" title="Tree counter">XXXX</span></td>
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<td class="bits"><span class="free">OOOO OOO</span><span class="used" title="Tree ground">XXX</span> <span class="used" title="Tree density">XX</span> <span class="free" title="Old tree counter">OOOO</span></td>
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<td class="bits"><span class="usable" title="Tree type unused bits">XX</span><span class="used" title="Tree type">XX XXXX</span></td>
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<td class="bits"><span class="free">OOOO OOOO</span></td>
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<td class="bits"><span class="used" title="Number of trees on tile (+1)">XX</span><span class="free">OO O</span><span class="used" title="Tree growth">XXX</span></td>
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