(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
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@@ -54,7 +54,7 @@ private:
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bool FindSafePositionProc(TileIndex tile, Trackdir td)
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{
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if (IsSafeWaitingPosition(Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns())) {
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if (IsSafeWaitingPosition((Train *)Yapf().GetVehicle(), tile, td, true, !TrackFollower::Allow90degTurns())) {
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m_res_dest = tile;
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m_res_dest_td = td;
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return false; // Stop iterating segment
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@@ -149,7 +149,7 @@ public:
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}
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/* Don't bother if the target is reserved. */
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if (!IsWaitingPositionFree(Yapf().GetVehicle(), m_res_dest, m_res_dest_td)) return false;
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if (!IsWaitingPositionFree((Train *)Yapf().GetVehicle(), m_res_dest, m_res_dest_td)) return false;
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for (Node *node = m_res_node; node->m_parent != NULL; node = node->m_parent) {
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node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::ReserveSingleTrack);
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@@ -411,7 +411,7 @@ public:
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if (target != NULL) target->tile = INVALID_TILE;
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/* set origin and destination nodes */
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PBSTileInfo origin = FollowTrainReservation(v);
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PBSTileInfo origin = FollowTrainReservation((Train *)v);
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Yapf().SetOrigin(origin.tile, origin.trackdir, INVALID_TILE, INVALID_TRACKDIR, 1, true);
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Yapf().SetDestination(v);
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@@ -534,10 +534,11 @@ Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection ent
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return td_ret;
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}
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bool YapfCheckReverseTrain(const Vehicle *v)
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bool YapfCheckReverseTrain(const Vehicle *vt)
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{
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Train *v = (Train *)vt;
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/* last wagon */
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const Vehicle *last_veh = GetLastVehicleInChain(v);
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const Train *last_veh = (Train *)GetLastVehicleInChain(v);
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/* get trackdirs of both ends */
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Trackdir td = v->GetVehicleTrackdir();
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@@ -601,7 +602,7 @@ bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reve
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const Vehicle *last_veh = GetLastVehicleInChain(v);
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PBSTileInfo origin = FollowTrainReservation(v);
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PBSTileInfo origin = FollowTrainReservation((Train *)v);
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TileIndex last_tile = last_veh->tile;
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Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir());
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