Codechange: Un-bitstuff all remaining commands.
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@@ -1332,7 +1332,7 @@ struct AIDebugWindow : public Window {
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}
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if (all_unpaused) {
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/* All scripts have been unpaused => unpause the game. */
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Command<CMD_PAUSE>::Post(0, PM_PAUSED_NORMAL, 0, {});
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Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, false);
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}
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}
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}
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@@ -1381,7 +1381,7 @@ struct AIDebugWindow : public Window {
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/* Pause the game. */
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if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
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Command<CMD_PAUSE>::Post(0, PM_PAUSED_NORMAL, 1, {});
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Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, true);
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}
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/* Highlight row that matched */
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