Codechange: Un-bitstuff all remaining commands.
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@@ -1487,18 +1487,16 @@ const SettingDesc *GetSettingFromName(const std::string_view name)
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/**
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* Network-safe changing of settings (server-only).
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* @param flags operation to perform
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* @param tile unused
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* @param p1 unused
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* @param p2 the new value for the setting
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* @param name the name of the setting to change
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* @param value the new value for the setting
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* The new value is properly clamped to its minimum/maximum when setting
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* @param text the name of the setting to change
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* @return the cost of this operation or an error
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* @see _settings
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*/
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CommandCost CmdChangeSetting(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdChangeSetting(DoCommandFlag flags, const std::string &name, int32 value)
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{
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if (text.empty()) return CMD_ERROR;
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const SettingDesc *sd = GetSettingFromName(text);
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if (name.empty()) return CMD_ERROR;
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const SettingDesc *sd = GetSettingFromName(name);
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if (sd == nullptr) return CMD_ERROR;
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if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
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@@ -1507,7 +1505,7 @@ CommandCost CmdChangeSetting(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
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if (!sd->IsEditable(true)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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sd->AsIntSetting()->ChangeValue(&GetGameSettings(), p2);
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sd->AsIntSetting()->ChangeValue(&GetGameSettings(), value);
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}
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return CommandCost();
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@@ -1516,23 +1514,21 @@ CommandCost CmdChangeSetting(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
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/**
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* Change one of the per-company settings.
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* @param flags operation to perform
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* @param tile unused
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* @param p1 unused
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* @param p2 the new value for the setting
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* @param name the name of the company setting to change
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* @param value the new value for the setting
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* The new value is properly clamped to its minimum/maximum when setting
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* @param text the name of the company setting to change
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* @return the cost of this operation or an error
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*/
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CommandCost CmdChangeCompanySetting(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdChangeCompanySetting(DoCommandFlag flags, const std::string &name, int32 value)
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{
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if (text.empty()) return CMD_ERROR;
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const SettingDesc *sd = GetCompanySettingFromName(text.c_str());
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if (name.empty()) return CMD_ERROR;
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const SettingDesc *sd = GetCompanySettingFromName(name);
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if (sd == nullptr) return CMD_ERROR;
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if (!sd->IsIntSetting()) return CMD_ERROR;
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if (flags & DC_EXEC) {
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sd->AsIntSetting()->ChangeValue(&Company::Get(_current_company)->settings, p2);
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sd->AsIntSetting()->ChangeValue(&Company::Get(_current_company)->settings, value);
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}
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return CommandCost();
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@@ -1550,7 +1546,7 @@ bool SetSettingValue(const IntSettingDesc *sd, int32 value, bool force_newgame)
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const IntSettingDesc *setting = sd->AsIntSetting();
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if ((setting->flags & SF_PER_COMPANY) != 0) {
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if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
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return Command<CMD_CHANGE_COMPANY_SETTING>::Post(0, 0, value, setting->GetName());
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return Command<CMD_CHANGE_COMPANY_SETTING>::Post(setting->GetName(), value);
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}
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setting->ChangeValue(&_settings_client.company, value);
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@@ -1576,7 +1572,7 @@ bool SetSettingValue(const IntSettingDesc *sd, int32 value, bool force_newgame)
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/* send non-company-based settings over the network */
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if (!_networking || (_networking && _network_server)) {
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return Command<CMD_CHANGE_SETTING>::Post(0, 0, value, setting->GetName());
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return Command<CMD_CHANGE_SETTING>::Post(setting->GetName(), value);
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}
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return false;
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}
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@@ -1604,7 +1600,7 @@ void SyncCompanySettings()
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const SettingDesc *sd = GetSettingDesc(desc);
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uint32 old_value = (uint32)sd->AsIntSetting()->Read(new_object);
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uint32 new_value = (uint32)sd->AsIntSetting()->Read(old_object);
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if (old_value != new_value) Command<CMD_CHANGE_COMPANY_SETTING>::SendNet(STR_NULL, nullptr, _local_company, 0, 0, new_value, sd->GetName());
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if (old_value != new_value) Command<CMD_CHANGE_COMPANY_SETTING>::SendNet(STR_NULL, nullptr, _local_company, sd->GetName(), new_value);
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}
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}
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