diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index f9e56542a1..a78beefaf8 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -65,6 +65,7 @@ #include "../settings_func.h" #include "../animated_tile.h" #include "../company_func.h" +#include "../infrastructure_func.h" #include "saveload_internal.h" @@ -3908,6 +3909,10 @@ bool AfterLoadGame() } } + if (!SlXvIsFeaturePresent(XSLFI_REALISTIC_TRAIN_BRAKING, 3) && _settings_game.vehicle.train_braking_model == TBM_REALISTIC) { + UpdateAllBlockSignals(); + } + if (SlXvIsFeatureMissing(XSLFI_INFLATION_FIXED_DATES)) { _settings_game.economy.inflation_fixed_dates = !IsSavegameVersionBefore(SLV_GS_INDUSTRY_CONTROL); } diff --git a/src/saveload/extended_ver_sl.cpp b/src/saveload/extended_ver_sl.cpp index 9ad3b61b40..5ade36cb14 100644 --- a/src/saveload/extended_ver_sl.cpp +++ b/src/saveload/extended_ver_sl.cpp @@ -146,7 +146,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = { { XSLFI_ANIMATED_TILE_EXTRA, XSCF_NULL, 1, 1, "animated_tile_extra", nullptr, nullptr, nullptr }, { XSLFI_NEWGRF_INFO_EXTRA, XSCF_NULL, 1, 1, "newgrf_info_extra", nullptr, nullptr, nullptr }, { XSLFI_INDUSTRY_CARGO_ADJ, XSCF_IGNORABLE_UNKNOWN, 1, 1, "industry_cargo_adj", nullptr, nullptr, nullptr }, - { XSLFI_REALISTIC_TRAIN_BRAKING,XSCF_NULL, 2, 2, "realistic_train_braking", nullptr, nullptr, "VLKA" }, + { XSLFI_REALISTIC_TRAIN_BRAKING,XSCF_NULL, 3, 3, "realistic_train_braking", nullptr, nullptr, "VLKA" }, { XSLFI_INFLATION_FIXED_DATES, XSCF_IGNORABLE_ALL, 1, 1, "inflation_fixed_dates", nullptr, nullptr, nullptr }, { XSLFI_WATER_FLOODING, XSCF_NULL, 2, 2, "water_flooding", nullptr, nullptr, nullptr }, { XSLFI_MORE_HOUSES, XSCF_NULL, 2, 2, "more_houses", nullptr, nullptr, nullptr }, diff --git a/src/signal.cpp b/src/signal.cpp index fc9b89c19a..f2f9eadd80 100644 --- a/src/signal.cpp +++ b/src/signal.cpp @@ -274,6 +274,7 @@ enum SigFlags { SF_TRAIN = 1 << 0, ///< train found in segment SF_FULL = 1 << 1, ///< some of buffers was full, do not continue SF_PBS = 1 << 2, ///< pbs signal found + SF_JUNCTION= 1 << 3, ///< junction found }; DECLARE_ENUM_AS_BIT_SET(SigFlags) @@ -370,6 +371,8 @@ static SigInfo ExploreSegment(Owner owner) continue; } + } else if (!HasAtMostOneBit(tracks)) { + info.flags |= SF_JUNCTION; } for (DiagDirection dir = DIAGDIR_BEGIN; dir < DIAGDIR_END; dir++) { // test all possible exit directions @@ -465,6 +468,8 @@ static SigInfo ExploreSegment(Owner owner) } continue; } + } else if (!HasAtMostOneBit(tracks)) { + info.flags |= SF_JUNCTION; } if (enterdir == INVALID_DIAGDIR) { // incoming from the wormhole if (!(info.flags & SF_TRAIN) && check_train_present(tunnel_bridge_dir)) info.flags |= SF_TRAIN; @@ -519,7 +524,7 @@ static void UpdateSignalsAroundSegment(SigInfo info) if (_settings_game.vehicle.train_braking_model == TBM_REALISTIC) { if (_tbuset.Items() > 1) info.flags |= SF_PBS; - if (info.flags & SF_PBS) info.flags |= SF_TRAIN; + if (info.flags & (SF_PBS | SF_JUNCTION)) info.flags |= SF_TRAIN; } while (_tbuset.Get(&tile, &trackdir)) {