(svn r20211) -Codechange: Indented code should have curly braces around it.
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@@ -993,8 +993,9 @@ static bool LoadOldCompany(LoadgameState *ls, int num)
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if (num == 0) {
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/* If the first company has no name, make sure we call it UNNAMED */
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if (c->name_1 == 0)
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if (c->name_1 == 0) {
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c->name_1 = STR_SV_UNNAMED;
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}
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} else {
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/* Beside some multiplayer maps (1 on 1), which we don't official support,
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* all other companys are an AI.. mark them as such */
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