Fix: [Network] don't show "server doesn't respond" while in queue
Send all clients in the queue every game-day a packet that they are still in the queue.
This commit is contained in:
committed by
Patric Stout
parent
8d199b1bbc
commit
13889b6554
@@ -43,7 +43,6 @@ protected:
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NetworkRecvStatus SendCompanyInfo();
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NetworkRecvStatus SendNewGRFCheck();
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NetworkRecvStatus SendWelcome();
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NetworkRecvStatus SendWait();
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NetworkRecvStatus SendNeedGamePassword();
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NetworkRecvStatus SendNeedCompanyPassword();
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@@ -82,6 +81,7 @@ public:
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void CheckNextClientToSendMap(NetworkClientSocket *ignore_cs = nullptr);
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NetworkRecvStatus SendWait();
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NetworkRecvStatus SendMap();
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NetworkRecvStatus SendErrorQuit(ClientID client_id, NetworkErrorCode errorno);
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NetworkRecvStatus SendQuit(ClientID client_id);
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