(svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables.
This commit is contained in:
8
gui.h
8
gui.h
@@ -34,7 +34,7 @@ void ShowBuildRailToolbar(int index, int button);
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void PlaceProc_BuyLand(uint tile);
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/* train_gui.c */
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void ShowPlayerTrains(int player);
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void ShowPlayerTrains(int player, int station);
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void ShowTrainViewWindow(Vehicle *v);
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void ShowTrainDetailsWindow(Vehicle *v);
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void ShowOrdersWindow(Vehicle *v);
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@@ -44,17 +44,17 @@ void ShowRoadVehViewWindow(Vehicle *v);
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/* road_gui.c */
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void ShowBuildRoadToolbar();
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void ShowBuildRoadScenToolbar();
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void ShowPlayerRoadVehicles(int player);
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void ShowPlayerRoadVehicles(int player, int station);
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/* dock_gui.c */
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void ShowBuildDocksToolbar();
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void ShowPlayerShips(int player);
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void ShowPlayerShips(int player, int station);
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void ShowShipViewWindow(Vehicle *v);
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/* aircraft_gui.c */
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void ShowBuildAirToolbar();
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void ShowPlayerAircraft(int player);
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void ShowPlayerAircraft(int player, int station);
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/* terraform_gui.c */
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void PlaceProc_DemolishArea(uint tile);
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