(svn r18277) -Codechange: remove unneeded widget indices for close, resize and sticky boxes and for window captions

This commit is contained in:
rubidium
2009-11-24 18:05:55 +00:00
parent 91865c33da
commit 14300d309c
39 changed files with 332 additions and 543 deletions

View File

@@ -103,8 +103,6 @@ static int GetCurRes()
/** Widgets of the game options menu */
enum GameOptionsWidgets {
GOW_CLOSEBOX = 0, ///< Close the window
GOW_CAPTION, ///< Caption of the window
GOW_BACKGROUND, ///< Background of the window
GOW_CURRENCY_FRAME, ///< Frame of the currency dropdown
GOW_CURRENCY_DROPDOWN, ///< Currency dropdown
@@ -429,8 +427,8 @@ struct GameOptionsWindow : Window {
static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, GOW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, GOW_CAPTION), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
@@ -507,7 +505,6 @@ extern void StartupEconomy();
/* Names of the game difficulty settings window */
enum GameDifficultyWidgets {
GDW_CAPTION,
GDW_UPPER_BG,
GDW_LVL_EASY,
GDW_LVL_MEDIUM,
@@ -732,7 +729,7 @@ static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
/** Widget definition for the game difficulty settings window */
static const NWidgetPart _nested_game_difficulty_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_MAUVE, GDW_CAPTION), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PANEL, COLOUR_MAUVE, GDW_UPPER_BG),
NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
@@ -1437,11 +1434,8 @@ static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_ma
/** Widget numbers of settings window */
enum GameSettingsWidgets {
SETTINGSEL_CLOSEBOX, ///< Close box at top-left
SETTINGSEL_CAPTION, ///< Title bar
SETTINGSEL_OPTIONSPANEL, ///< Panel widget containing the option lists
SETTINGSEL_SCROLLBAR, ///< Scrollbar
SETTINGSEL_RESIZE, ///< Resize button
};
struct GameSettingsWindow : Window {
@@ -1649,14 +1643,14 @@ GameSettings *GameSettingsWindow::settings_ptr = NULL;
static const NWidgetPart _nested_settings_selection_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, SETTINGSEL_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, SETTINGSEL_CAPTION), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_MAUVE, SETTINGSEL_OPTIONSPANEL), SetMinimalSize(400, 174), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, SETTINGSEL_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, SETTINGSEL_RESIZE),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
EndContainer(),
EndContainer(),
};
@@ -1705,8 +1699,6 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
/** Widget numbers of the custom currency window. */
enum CustomCurrencyWidgets {
CUSTCURR_CLOSEBOX,
CUSTCURR_CAPTION,
CUSTCURR_BACKGROUND,
CUSTCURR_RATE_DOWN,
@@ -1906,8 +1898,8 @@ struct CustomCurrencyWindow : Window {
static const NWidgetPart _nested_cust_currency_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, CUSTCURR_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, CUSTCURR_CAPTION), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, CUSTCURR_BACKGROUND),
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),