(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
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@@ -53,13 +53,15 @@ static const SpriteID * const _slopes_spriteindexes[] = {
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static uint LoadGrfFile(const char* filename, uint load_index, int file_index)
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{
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uint load_index_org = load_index;
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uint sprite_id = 0;
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FioOpenFile(file_index, filename);
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DEBUG(sprite, 2, "Reading grf-file '%s'", filename);
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while (LoadNextSprite(load_index, file_index)) {
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while (LoadNextSprite(load_index, file_index, sprite_id)) {
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load_index++;
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sprite_id++;
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if (load_index >= MAX_SPRITES) {
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error("Too many sprites. Recompile with higher MAX_SPRITES value or remove some custom GRF files.");
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}
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@@ -73,6 +75,7 @@ static uint LoadGrfFile(const char* filename, uint load_index, int file_index)
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static void LoadGrfIndexed(const char* filename, const SpriteID* index_tbl, int file_index)
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{
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uint start;
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uint sprite_id = 0;
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FioOpenFile(file_index, filename);
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@@ -83,14 +86,16 @@ static void LoadGrfIndexed(const char* filename, const SpriteID* index_tbl, int
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if (start == SKIP) { // skip sprites (amount in second var)
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SkipSprites(end);
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sprite_id += end;
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} else { // load sprites and use indexes from start to end
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do {
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#ifdef NDEBUG
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LoadNextSprite(start, file_index);
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LoadNextSprite(start, file_index, sprite_id);
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#else
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bool b = LoadNextSprite(start, file_index);
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bool b = LoadNextSprite(start, file_index, sprite_id);
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assert(b);
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#endif
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sprite_id++;
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} while (++start <= end);
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}
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}
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