(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
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@@ -702,63 +702,39 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, byte flags)
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*/
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CommandCost DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec)
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{
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if (IsTunnel(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
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TileIndex endtile = GetOtherTunnelEnd(tile);
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if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) return CMD_ERROR;
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/* If not coverting rail <-> el. rail, any vehicle cannot be in tunnel */
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if (!IsCompatibleRail(GetRailType(tile), totype) &&
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GetVehicleTunnelBridge(tile, endtile) != NULL) {
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return CMD_ERROR;
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}
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TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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if (exec) {
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SetRailType(tile, totype);
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SetRailType(endtile, totype);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(endtile);
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Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
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YapfNotifyTrackLayoutChange(tile, track);
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YapfNotifyTrackLayoutChange(endtile, track);
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VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
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VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
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}
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return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
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} else if (IsBridge(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
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TileIndex endtile = GetOtherBridgeEnd(tile);
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if (!IsCompatibleRail(GetRailType(tile), totype) &&
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GetVehicleTunnelBridge(tile, endtile) != NULL) {
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return CMD_ERROR;
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}
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if (exec) {
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SetRailType(tile, totype);
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SetRailType(endtile, totype);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(endtile);
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Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
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TileIndexDiff delta = TileOffsByDiagDir(GetTunnelBridgeDirection(tile));
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YapfNotifyTrackLayoutChange(tile, track);
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YapfNotifyTrackLayoutChange(endtile, track);
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VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
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VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
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for (tile += delta; tile != endtile; tile += delta) {
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MarkTileDirtyByTile(tile); // TODO encapsulate this into a function
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}
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}
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return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
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} else {
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/* If not coverting rail <-> el. rail, any vehicle cannot be in tunnel/bridge */
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if (!IsCompatibleRail(GetRailType(tile), totype) &&
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GetVehicleTunnelBridge(tile, endtile) != NULL) {
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return CMD_ERROR;
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}
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if (exec) {
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SetRailType(tile, totype);
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SetRailType(endtile, totype);
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Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
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YapfNotifyTrackLayoutChange(tile, track);
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YapfNotifyTrackLayoutChange(endtile, track);
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VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
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VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(endtile);
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if (IsBridge(tile)) {
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TileIndexDiff delta = TileOffsByDiagDir(GetTunnelBridgeDirection(tile));
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TileIndex t = tile + delta;
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for (; t != endtile; t += delta) MarkTileDirtyByTile(t); // TODO encapsulate this into a function
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}
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}
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return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
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}
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@@ -1261,29 +1237,24 @@ static void AnimateTile_TunnelBridge(TileIndex tile)
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static void TileLoop_TunnelBridge(TileIndex tile)
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{
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bool snow_or_desert = IsTunnelTile(tile) ? HasTunnelBridgeSnowOrDesert(tile) : HasTunnelBridgeSnowOrDesert(tile);
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bool snow_or_desert = HasTunnelBridgeSnowOrDesert(tile);
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switch (_opt.landscape) {
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case LT_ARCTIC:
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if (snow_or_desert != (GetTileZ(tile) > GetSnowLine())) {
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if (IsTunnelTile(tile)) {
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SetTunnelBridgeSnowOrDesert(tile, !snow_or_desert);
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} else {
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SetTunnelBridgeSnowOrDesert(tile, !snow_or_desert);
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}
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SetTunnelBridgeSnowOrDesert(tile, !snow_or_desert);
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MarkTileDirtyByTile(tile);
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}
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break;
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case LT_TROPIC:
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if (GetTropicZone(tile) == TROPICZONE_DESERT && !snow_or_desert) {
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if (IsTunnelTile(tile)) {
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SetTunnelBridgeSnowOrDesert(tile, true);
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} else {
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SetTunnelBridgeSnowOrDesert(tile, true);
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}
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SetTunnelBridgeSnowOrDesert(tile, true);
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MarkTileDirtyByTile(tile);
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}
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break;
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default:
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break;
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}
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}
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@@ -1295,15 +1266,9 @@ static void ClickTile_TunnelBridge(TileIndex tile)
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static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode, uint sub_mode)
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{
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if (IsTunnel(tile)) {
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if (GetTunnelBridgeTransportType(tile) != mode) return 0;
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if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
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return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) * 0x101;
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} else {
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if (GetTunnelBridgeTransportType(tile) != mode) return 0;
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if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
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return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) * 0x101;
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}
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if (GetTunnelBridgeTransportType(tile) != mode) return 0;
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if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
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return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) * 0x101;
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}
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static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, PlayerID new_player)
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@@ -1318,7 +1283,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, Pl
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* the bridge/tunnel. As all *our* vehicles are already removed, they
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* must be of another owner. Therefor this must be a road bridge/tunnel.
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* In that case we can safely reassign the ownership to OWNER_NONE. */
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assert((IsTunnel(tile) ? GetTunnelBridgeTransportType(tile) : GetTunnelBridgeTransportType(tile)) == TRANSPORT_ROAD);
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assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD);
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SetTileOwner(tile, OWNER_NONE);
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}
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}
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