(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642

This commit is contained in:
smatz
2007-12-16 19:30:42 +00:00
parent 0730b9afc1
commit 145517fb8e
15 changed files with 84 additions and 190 deletions

View File

@@ -702,63 +702,39 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, byte flags)
*/
CommandCost DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec)
{
if (IsTunnel(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
TileIndex endtile = GetOtherTunnelEnd(tile);
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) return CMD_ERROR;
/* If not coverting rail <-> el. rail, any vehicle cannot be in tunnel */
if (!IsCompatibleRail(GetRailType(tile), totype) &&
GetVehicleTunnelBridge(tile, endtile) != NULL) {
return CMD_ERROR;
}
TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
if (exec) {
SetRailType(tile, totype);
SetRailType(endtile, totype);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(endtile);
Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(endtile, track);
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
}
return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
} else if (IsBridge(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
TileIndex endtile = GetOtherBridgeEnd(tile);
if (!IsCompatibleRail(GetRailType(tile), totype) &&
GetVehicleTunnelBridge(tile, endtile) != NULL) {
return CMD_ERROR;
}
if (exec) {
SetRailType(tile, totype);
SetRailType(endtile, totype);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(endtile);
Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
TileIndexDiff delta = TileOffsByDiagDir(GetTunnelBridgeDirection(tile));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(endtile, track);
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
for (tile += delta; tile != endtile; tile += delta) {
MarkTileDirtyByTile(tile); // TODO encapsulate this into a function
}
}
return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
} else {
/* If not coverting rail <-> el. rail, any vehicle cannot be in tunnel/bridge */
if (!IsCompatibleRail(GetRailType(tile), totype) &&
GetVehicleTunnelBridge(tile, endtile) != NULL) {
return CMD_ERROR;
}
if (exec) {
SetRailType(tile, totype);
SetRailType(endtile, totype);
Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(endtile, track);
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(endtile);
if (IsBridge(tile)) {
TileIndexDiff delta = TileOffsByDiagDir(GetTunnelBridgeDirection(tile));
TileIndex t = tile + delta;
for (; t != endtile; t += delta) MarkTileDirtyByTile(t); // TODO encapsulate this into a function
}
}
return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
}
@@ -1261,29 +1237,24 @@ static void AnimateTile_TunnelBridge(TileIndex tile)
static void TileLoop_TunnelBridge(TileIndex tile)
{
bool snow_or_desert = IsTunnelTile(tile) ? HasTunnelBridgeSnowOrDesert(tile) : HasTunnelBridgeSnowOrDesert(tile);
bool snow_or_desert = HasTunnelBridgeSnowOrDesert(tile);
switch (_opt.landscape) {
case LT_ARCTIC:
if (snow_or_desert != (GetTileZ(tile) > GetSnowLine())) {
if (IsTunnelTile(tile)) {
SetTunnelBridgeSnowOrDesert(tile, !snow_or_desert);
} else {
SetTunnelBridgeSnowOrDesert(tile, !snow_or_desert);
}
SetTunnelBridgeSnowOrDesert(tile, !snow_or_desert);
MarkTileDirtyByTile(tile);
}
break;
case LT_TROPIC:
if (GetTropicZone(tile) == TROPICZONE_DESERT && !snow_or_desert) {
if (IsTunnelTile(tile)) {
SetTunnelBridgeSnowOrDesert(tile, true);
} else {
SetTunnelBridgeSnowOrDesert(tile, true);
}
SetTunnelBridgeSnowOrDesert(tile, true);
MarkTileDirtyByTile(tile);
}
break;
default:
break;
}
}
@@ -1295,15 +1266,9 @@ static void ClickTile_TunnelBridge(TileIndex tile)
static uint32 GetTileTrackStatus_TunnelBridge(TileIndex tile, TransportType mode, uint sub_mode)
{
if (IsTunnel(tile)) {
if (GetTunnelBridgeTransportType(tile) != mode) return 0;
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) * 0x101;
} else {
if (GetTunnelBridgeTransportType(tile) != mode) return 0;
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) * 0x101;
}
if (GetTunnelBridgeTransportType(tile) != mode) return 0;
if (GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD && (GetRoadTypes(tile) & sub_mode) == 0) return 0;
return AxisToTrackBits(DiagDirToAxis(GetTunnelBridgeDirection(tile))) * 0x101;
}
static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, PlayerID new_player)
@@ -1318,7 +1283,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, PlayerID old_player, Pl
* the bridge/tunnel. As all *our* vehicles are already removed, they
* must be of another owner. Therefor this must be a road bridge/tunnel.
* In that case we can safely reassign the ownership to OWNER_NONE. */
assert((IsTunnel(tile) ? GetTunnelBridgeTransportType(tile) : GetTunnelBridgeTransportType(tile)) == TRANSPORT_ROAD);
assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD);
SetTileOwner(tile, OWNER_NONE);
}
}