(svn r22367) -Codechange: send ClientSockets instead of ClientInfos to the admin "core" as they send IP addresses to the admin "bots"
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@@ -979,7 +979,7 @@ DEF_GAME_RECEIVE_COMMAND(Server, PACKET_CLIENT_MAP_OK)
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}
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}
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NetworkAdminClientInfo(this->GetInfo(), true);
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NetworkAdminClientInfo(this, true);
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/* also update the new client with our max values */
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this->SendConfigUpdate();
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