(svn r18818) -Fix [FS#3526] (r18766): some train acceleration type conversions were missed

This commit is contained in:
rubidium
2010-01-15 22:21:50 +00:00
parent b46c6d56c0
commit 146d7c9e4a
3 changed files with 3 additions and 3 deletions

View File

@@ -1532,7 +1532,7 @@ struct VehicleDetailsWindow : Window {
SetDParam(1, Train::From(v)->tcache.cached_power);
SetDParam(0, Train::From(v)->tcache.cached_weight);
SetDParam(3, Train::From(v)->tcache.cached_max_te / 1000);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && Train::From(v)->railtype != RAILTYPE_MAGLEV) ?
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && GetRailTypeInfo(Train::From(v)->railtype)->acceleration_type != 2) ?
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE : STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED);
break;