(svn r23548) -Codechange: unify and document toolbar widgets

This commit is contained in:
rubidium
2011-12-16 18:23:35 +00:00
parent e2726ca3f1
commit 1470e41fe4
2 changed files with 173 additions and 169 deletions

View File

@@ -14,59 +14,63 @@
/** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */
enum ToolbarNormalWidgets {
TBN_PAUSE = 0,
TBN_FASTFORWARD,
TBN_SETTINGS,
TBN_SAVEGAME,
TBN_SMALLMAP,
TBN_TOWNDIRECTORY,
TBN_SUBSIDIES,
TBN_STATIONS,
TBN_FINANCES,
TBN_COMPANIES,
TBN_GRAPHICS,
TBN_LEAGUE,
TBN_INDUSTRIES,
TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes
TBN_TRAINS = TBN_VEHICLESTART,
TBN_ROADVEHS,
TBN_SHIPS,
TBN_AIRCRAFTS,
TBN_ZOOMIN,
TBN_ZOOMOUT,
TBN_RAILS,
TBN_ROADS,
TBN_WATER,
TBN_AIR,
TBN_LANDSCAPE,
TBN_MUSICSOUND,
TBN_NEWSREPORT,
TBN_HELP,
TBN_SWITCHBAR, ///< only available when toolbar has been split
TBN_END ///< The end marker
WID_TN_PAUSE, ///< Pause the game.
WID_TN_FAST_FORWARD, ///< Fast forward the game.
WID_TN_SETTINGS, ///< Settings menu.
WID_TN_SAVE, ///< Save menu.
WID_TN_SMALL_MAP, ///< Small map menu.
WID_TN_TOWNS, ///< Town menu.
WID_TN_SUBSIDIES, ///< Subsidy menu.
WID_TN_STATIONS, ///< Station menu.
WID_TN_FINANCES, ///< Finance menu.
WID_TN_COMPANIES, ///< Company menu.
WID_TN_GRAPHS, ///< Graph menu.
WID_TN_LEAGUE, ///< Company league menu.
WID_TN_INDUSTRIES, ///< Industry menu.
WID_TN_VEHICLE_START, ///< Helper for the offset of the vehicle menus.
WID_TN_TRAINS = WID_TN_VEHICLE_START, ///< Train menu.
WID_TN_ROADVEHS, ///< Road vehicle menu.
WID_TN_SHIPS, ///< Ship menu.
WID_TN_AIRCRAFTS, ///< Aircraft menu.
WID_TN_ZOOM_IN, ///< Zoom in the main viewport.
WID_TN_ZOOM_OUT, ///< Zoom out the main viewport.
WID_TN_RAILS, ///< Rail building menu.
WID_TN_ROADS, ///< Road building menu.
WID_TN_WATER, ///< Water building toolbar.
WID_TN_AIR, ///< Airport building toolbar.
WID_TN_LANDSCAPE, ///< Landscaping toolbar.
WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu.
WID_TN_MESSAGES, ///< Messages menu.
WID_TN_HELP, ///< Help menu.
WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
WID_TN_END ///< Helper for knowing the amount of widgets.
};
/** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */
enum ToolbarScenEditorWidgets {
TBSE_PAUSE = 0,
TBSE_FASTFORWARD,
TBSE_SETTINGS,
TBSE_SAVESCENARIO,
TBSE_SPACERPANEL,
TBSE_DATEPANEL,
TBSE_DATEBACKWARD,
TBSE_DATEFORWARD,
TBSE_SMALLMAP,
TBSE_ZOOMIN,
TBSE_ZOOMOUT,
TBSE_LANDGENERATE,
TBSE_TOWNGENERATE,
TBSE_INDUSTRYGENERATE,
TBSE_BUILDROAD,
TBSE_BUILDDOCKS,
TBSE_PLANTTREES,
TBSE_PLACESIGNS,
TBSE_DATEPANEL_CONTAINER,
enum ToolbarEditorWidgets {
WID_TE_PAUSE, ///< Pause the game.
WID_TE_FAST_FORWARD, ///< Fast forward the game.
WID_TE_SETTINGS, ///< Settings menu.
WID_TE_SAVE, ///< Save menu.
WID_TE_SPACER, ///< Spacer with "scenario editor" text.
WID_TE_DATE, ///< The date of the scenario.
WID_TE_DATE_BACKWARD, ///< Reduce the date of the scenario.
WID_TE_DATE_FORWARD, ///< Increase the date of the scenario.
WID_TE_SMALL_MAP, ///< Small map menu.
WID_TE_ZOOM_IN, ///< Zoom in the main viewport.
WID_TE_ZOOM_OUT, ///< Zoom out the main viewport.
WID_TE_LAND_GENERATE, ///< Land generation.
WID_TE_TOWN_GENERATE, ///< Town building window.
WID_TE_INDUSTRY, ///< Industry building window.
WID_TE_ROADS, ///< Road building menu.
WID_TE_WATER, ///< Water building toolbar.
WID_TE_TREES, ///< Tree building toolbar.
WID_TE_SIGNS, ///< Sign building.
WID_TE_DATE_PANEL, ///< Container for the date widgets.
/* The following three need to have the same actual widget number as the normal toolbar due to shared code. */
WID_TE_MUSIC_SOUND = WID_TN_MUSIC_SOUND, ///< Music/sound configuration menu.
WID_TE_HELP = WID_TN_HELP, ///< Help menu.
WID_TE_SWITCH_BAR = WID_TN_SWITCH_BAR, ///< Only available when toolbar has been split to switch between different subsets.
};
#endif /* WIDGETS_TOOLBAR_WIDGET_H */