Remove now unused vehicle.flip_direction_all_trains setting

This commit is contained in:
Jonathan G Rennison
2022-12-26 23:24:03 +00:00
parent 58d841486e
commit 14f4f6d104
8 changed files with 0 additions and 24 deletions

View File

@@ -642,7 +642,6 @@ struct VehicleSettings {
uint8 repair_cost; ///< cost of repairing vehicle
bool ship_collision_avoidance; ///< ships try to avoid colliding with each other
bool no_train_crash_other_company; ///< trains cannot crash with trains from other companies
bool flip_direction_all_trains; ///< enable flipping direction in depot for all train engine types
bool roadveh_articulated_overtaking; ///< enable articulated road vehicles overtaking other vehicles
bool roadveh_cant_quantum_tunnel; ///< enable or disable vehicles quantum tunelling through over vehicles when blocked
bool drive_through_train_depot; ///< enable drive-through train depot emulation