(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).

Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
This commit is contained in:
frosch
2008-10-18 17:21:56 +00:00
parent 3d7ab65557
commit 1505c8f384
4 changed files with 20 additions and 12 deletions

View File

@@ -2344,7 +2344,8 @@ static void DrawTile_Station(TileInfo *ti)
!HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS)
);
} else {
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, IsTransparencySet(TO_BUILDINGS));
/* For stations and original spritelayouts delta_x and delta_y are signed */
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y, !HasBit(image, SPRITE_MODIFIER_OPAQUE) && IsTransparencySet(TO_BUILDINGS));
}
}
}