(svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code.
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@@ -1669,7 +1669,7 @@ void GenerateIndustries()
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/* Find the total amount of industries */
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if (_opt.diff.number_industries > 0) {
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for (it = IT_COAL_MINE; it < NUM_INDUSTRYTYPES; it++) {
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for (it = 0; it < NUM_INDUSTRYTYPES; it++) {
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ind_spc = GetIndustrySpec(it);
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@@ -1694,7 +1694,7 @@ void GenerateIndustries()
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SetGeneratingWorldProgress(GWP_INDUSTRY, i);
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if (_opt.diff.number_industries > 0) {
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for (it = IT_COAL_MINE; it < NUM_INDUSTRYTYPES; it++) {
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for (it = 0; it < NUM_INDUSTRYTYPES; it++) {
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/* Once the number of industries has been determined, let's really create them.
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* The test for chance allows us to try create industries that are available only
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* for this landscape.
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