(svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code.

This commit is contained in:
rubidium
2007-07-24 19:56:43 +00:00
parent 59d33d0f7c
commit 151262c1eb
5 changed files with 125 additions and 76 deletions

View File

@@ -1669,7 +1669,7 @@ void GenerateIndustries()
/* Find the total amount of industries */
if (_opt.diff.number_industries > 0) {
for (it = IT_COAL_MINE; it < NUM_INDUSTRYTYPES; it++) {
for (it = 0; it < NUM_INDUSTRYTYPES; it++) {
ind_spc = GetIndustrySpec(it);
@@ -1694,7 +1694,7 @@ void GenerateIndustries()
SetGeneratingWorldProgress(GWP_INDUSTRY, i);
if (_opt.diff.number_industries > 0) {
for (it = IT_COAL_MINE; it < NUM_INDUSTRYTYPES; it++) {
for (it = 0; it < NUM_INDUSTRYTYPES; it++) {
/* Once the number of industries has been determined, let's really create them.
* The test for chance allows us to try create industries that are available only
* for this landscape.