Change: OnGameTick() is only called when not paused.

This commit is contained in:
Peter Nelson
2018-05-04 21:40:59 +01:00
committed by PeterN
parent 2a8fa5fef9
commit 15320a37b9
5 changed files with 0 additions and 6 deletions

View File

@@ -649,7 +649,6 @@ public:
virtual void OnGameTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (!this->timer_enabled) return;
if (--this->callback_timer == 0) {
/* We have just passed another day.