Change: OnGameTick() is only called when not paused.
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@@ -623,7 +623,6 @@ public:
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virtual void OnGameTick()
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{
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if (_pause_mode != PM_UNPAUSED) return;
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if (this->stations.NeedResort()) {
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DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
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this->SetDirty();
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