Change: OnGameTick() is only called when not paused.

This commit is contained in:
Peter Nelson
2018-05-04 21:40:59 +01:00
committed by PeterN
parent 2a8fa5fef9
commit 15320a37b9
5 changed files with 0 additions and 6 deletions

View File

@@ -623,7 +623,6 @@ public:
virtual void OnGameTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (this->stations.NeedResort()) {
DEBUG(misc, 3, "Periodic rebuild station list company %d", this->window_number);
this->SetDirty();