(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
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22
src/gfx.h
22
src/gfx.h
@@ -71,7 +71,7 @@ enum WindowKeyCodes {
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WKC_F11 = 43,
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WKC_F12 = 44,
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/* backquote is the key left of "1"
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/* Backquote is the key left of "1"
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* we only store this key here, no matter what character is really mapped to it
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* on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and °) */
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WKC_BACKQUOTE = 45,
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@@ -82,19 +82,19 @@ enum WindowKeyCodes {
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* a-z are mapped to 97-122 */
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/* Other keys, corresponding to their ascii values */
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WKC_SLASH = 47, // / Forward slash
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WKC_SEMICOLON = 59, // ; Semicolon
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WKC_EQUALS = 61, // = Equals
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WKC_L_BRACKET = 91, // [ Left square bracket
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WKC_BACKSLASH = 92, // \ Backslash
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WKC_R_BRACKET = 93, // ] Right square bracket
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WKC_SLASH = 47, ///< / Forward slash
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WKC_SEMICOLON = 59, ///< ; Semicolon
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WKC_EQUALS = 61, ///< = Equals
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WKC_L_BRACKET = 91, ///< [ Left square bracket
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WKC_BACKSLASH = 92, ///< \ Backslash
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WKC_R_BRACKET = 93, ///< ] Right square bracket
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/* Other keys of which their ascii value is already taken
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* - use unused ascii value not present on keyboard directly */
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WKC_SINGLEQUOTE = 58, // ' Single quote
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WKC_COMMA = 60, // , Comma
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WKC_PERIOD = 62, // . Period
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WKC_MINUS = 95, // - Minus
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WKC_SINGLEQUOTE = 58, ///< ' Single quote
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WKC_COMMA = 60, ///< , Comma
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WKC_PERIOD = 62, ///< . Period
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WKC_MINUS = 95, ///< - Minus
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};
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enum GameModes {
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