(svn r186) -Add: debug 'net' for network debug (sign_de)
-Fix: desync problem (server was not waiting for clients) (sign_de)
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@@ -1242,6 +1242,7 @@ STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request
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STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed.
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STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost.
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STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load server-savegame.
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STR_NETWORK_ERR_TIMEOUT :{WHITE} Connection #{NUMU16} timed out.
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############ end network gui strings
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