Merge pull request #281 from VacuumBreather/train_speed_adaptation
# Conflicts: # src/saveload/extended_ver_sl.cpp # src/saveload/extended_ver_sl.h
This commit is contained in:
@@ -573,6 +573,7 @@ struct VehicleSettings {
|
||||
uint8 train_slope_steepness; ///< Steepness of hills for trains when using realistic acceleration
|
||||
uint8 roadveh_slope_steepness; ///< Steepness of hills for road vehicles when using realistic acceleration
|
||||
bool wagon_speed_limits; ///< enable wagon speed limits
|
||||
bool train_speed_adaptation; ///< Faster trains slow down when behind slower trains
|
||||
bool slow_road_vehicles_in_curves; ///< Road vehicles slow down in curves.
|
||||
bool disable_elrails; ///< when true, the elrails are disabled
|
||||
UnitID max_trains; ///< max trains in game per company
|
||||
|
Reference in New Issue
Block a user