(svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query.

This commit is contained in:
rubidium
2007-02-01 21:04:40 +00:00
parent 5678febfe2
commit 15980fc023
4 changed files with 41 additions and 0 deletions

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@@ -71,6 +71,7 @@ typedef struct NetworkGameList {
uint16 port;
bool online; // False if the server did not respond (default status)
bool manually; // True if the server was added manually
uint8 retries;
struct NetworkGameList *next;
} NetworkGameList;