(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better. This unifies the pool-system even more.
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@@ -2571,7 +2571,7 @@ void OnTick_Station(void)
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if (_game_mode == GM_EDITOR) return;
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i = _station_tick_ctr;
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if (++_station_tick_ctr == GetStationPoolSize()) _station_tick_ctr = 0;
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if (++_station_tick_ctr == GetStationArraySize()) _station_tick_ctr = 0;
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if (IsValidStationID(i)) StationHandleBigTick(GetStation(i));
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@@ -3120,7 +3120,7 @@ static void Load_STNS(void)
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}
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/* This is to ensure all pointers are within the limits of _stations_size */
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if (_station_tick_ctr > GetStationPoolSize()) _station_tick_ctr = 0;
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if (_station_tick_ctr > GetStationArraySize()) _station_tick_ctr = 0;
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}
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static void Save_ROADSTOP(void)
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